钢铁雄心4 1.3版本共同胜利更新内容一览
脚本之家
平衡性
- Increasing custom difficulty levels now also lower attrition units takes from that nation
【校正:增加自定义难度级别,现在可以降低单位的损耗】
- Moved mechanized tech levels down one year, so first is unlockable in 1940
【 机械化步兵科技向前移动1年,第一个机械化科技在1940年解锁】
- Increased hardness to 80% for light tanks from 70%
- 轻坦的硬度从70%增加到80%
- Increased hardness to 50% for light tank variants from 40%
- 轻坦变种的硬度从40%增加到50%
- Increased hardness to 90% for medium tanks from 80%
- 中坦的硬度从80%增加到90%
- Increased hardness to 65% for medium tank variants from 55%
- 中坦变种的硬度从55%增加到65%
- Increased hardness to 95% for heavy tanks from 90%
- 重坦的硬度从90%增加到95%
- Increased hardness to 80% for heavy tank variants from 70%
- 重坦变种的硬度从70%增加到80%
- Increased hardness to 99% for super heavy tanks from 95%
- 超重坦的硬度从95%增加到99%
- Increased hardness to 90% for super heavy tank variants from 80%
- 超重坦变种的硬度从80%增加到90%
- Added +10% hardness to motorized from first level mechanized tech
- 摩托化师能从第一级机械化师科技上获得10%的硬度
- Bomber and CAS aces now use better bonus modifiers for attacking
- 轰炸机和近距离支援机的ACE能获得更高的攻击增益
【译注:有可能该增益是指伤害系数,即每点攻击可以获得多少组织度与hp杀伤】
- CAS attacks now scale properly with active planes rather than whole wing when looking at ace bonuses
【补:CAS攻击现在依据投入战场的飞机合适缩放,而不是根据飞行队规模来决定ace加成】
【译注:战场支援任务,飞机每1点敌方部队宽度允许3架轰炸机进场轰炸,同时还受限于地形,而该飞行队超出限制的飞机无法攻击,此处修改是对CAS的增强】
- Added hard-cap for nations to become majors, 35 factories are needed. (should avoid wars dragging out into whack-a-mole-the-new-major as you blob)
- 为主要国家添加硬性指标,需要35个工厂。(避免战争被拖成打地鼠模式)
- Reduced air superiority boost for offensive formations (doctrine) from 25% to 15%
【校正:减少offensive formations学说的空优加成,从25%减少到15%】
【译注:战略轰炸学说10-1】
- Reduced air superiority boost for logistical bombing (doctrine) from 25% to 15%
【校正:减少logistical bombing学说的空优加成,从25%减少到15%】
【译注:战略轰炸学说6】
- Added air superiority boost for combat unit destruction (doctrine) at 10%
【校正:给予 combat unit destruction学说10%空优加成】
【译注:战场支援学说6】
【译评:该修改使得战场支援的空优加成和削弱后战略轰炸持平,考虑到还有极大的战场支援加成和战场支援任务加成,实际上成为了最强对地学说】
- Reduce base free repair from 0.5 IC to 0.3 IC
- 基础免费维修费从0.5 IC降低到0.3 I
【译注:基建会自己缓慢维修】
- Reduced agility of Naval bombers to 30-35-40
- 下调海轰的灵敏到30-35-40
- Reduced agility of Close Air Support planes to 35-39-44
- 下调近距离支援机的灵敏到35-39-44
- Reduced air attack of Close Air Support planes to 6-10-14
- 下调近距离支援机的对空攻击到6-10-14
- Reduced air attack of Naval bombers to 6-10-14
- 下调海轰的对空攻击到6-10-14
- Brought carrier plane agility in line with land based versions
- 舰载机的灵敏和路基版本飞机的一致
- Carriers can no longer reinforce with fresh planes while in combat
- 舰载机在交战时不再会补充新的飞机
- Added a small amount of threat to more imperialist parts of US foreign policy focus tree branch
- 在更加帝国主义色彩的美国外国政策国策树上增加少量的威胁度
- Nerfed Raj tech level at start
- 削弱印度初始科技水平
- Reduced chinese civilian start ic by 1
- 减少1点民国的初始民用IC
- Nerfed French starting armor equipment in 1936 into the *bleep* ground
- 减少1936年法国初始的装甲装备数量
- Germany no longer allowed to pull Turkey into their faction after they have capitulated. No fun allowed.
- 土耳其投降后,德国不再允许把土耳其拉近自己的阵营,不开玩笑
- Warscore system now uses combats instead of just taking provinces (these give a lot less) to reward nations
- 战争分数系统使用战斗替代仅仅是占省份(占省份给予分数大幅减少)以奖励参战国
【译注:根据日志,参与攻防就有】
- Air attack (from AA battalions) now counteract enemy air superiority effects in combat and for movement
【校正:对空攻击(来自地对空部队)会抵消敌人的空优带来的战斗和移动减值】
- Increasing custom difficulty levels now also lower attrition units takes from that nation
【校正:增加自定义难度级别,现在可以降低单位的损耗】
- Moved mechanized tech levels down one year, so first is unlockable in 1940
【 机械化步兵科技向前移动1年,第一个机械化科技在1940年解锁】
- Increased hardness to 80% for light tanks from 70%
- 轻坦的硬度从70%增加到80%
- Increased hardness to 50% for light tank variants from 40%
- 轻坦变种的硬度从40%增加到50%
- Increased hardness to 90% for medium tanks from 80%
- 中坦的硬度从80%增加到90%
- Increased hardness to 65% for medium tank variants from 55%
- 中坦变种的硬度从55%增加到65%
- Increased hardness to 95% for heavy tanks from 90%
- 重坦的硬度从90%增加到95%
- Increased hardness to 80% for heavy tank variants from 70%
- 重坦变种的硬度从70%增加到80%
- Increased hardness to 99% for super heavy tanks from 95%
- 超重坦的硬度从95%增加到99%
- Increased hardness to 90% for super heavy tank variants from 80%
- 超重坦变种的硬度从80%增加到90%
- Added +10% hardness to motorized from first level mechanized tech
- 摩托化师能从第一级机械化师科技上获得10%的硬度
- Bomber and CAS aces now use better bonus modifiers for attacking
- 轰炸机和近距离支援机的ACE能获得更高的攻击增益
【译注:有可能该增益是指伤害系数,即每点攻击可以获得多少组织度与hp杀伤】
- CAS attacks now scale properly with active planes rather than whole wing when looking at ace bonuses
【补:CAS攻击现在依据投入战场的飞机合适缩放,而不是根据飞行队规模来决定ace加成】
【译注:战场支援任务,飞机每1点敌方部队宽度允许3架轰炸机进场轰炸,同时还受限于地形,而该飞行队超出限制的飞机无法攻击,此处修改是对CAS的增强】
