钢铁雄心4 1.3版本共同胜利更新内容一览
脚本之家
- AI no longer spams trucks like they were some kind of war winning 哔.
AI不再发送大量像是他们是他们已经完成了某种决胜兵器的无用消息
【译:不确定翻译】
- AI 哔 now will always call subjects who cannot decline into war.
ai现在会一直召唤他那些拒绝参与战争的隶从国加入战争
- Fixed AI leaving military factories unassigned.
修正ai会荒废军工厂的问题
- Improved AIs capability of determining if ready for war as well as AIs ability to ask again.
改善ai检测自己是否已经做好战争准备的能力,以及允许ai重复这个检测过程。
【译:不确定翻译】
- Made AI able to remove regiments in template design under certain circumstances.
使得ai可以在某些情况下移除模版设计中的团
【译:regiments在模版中指的是一列,并不确定文档的到底是整列还是一个格子的营】
- Made absolutely sure that the AI uses military factories, even if it does not want to build more air planes.
确保ai使用军工厂,即使他们不想建造更多飞机
- Rebalanced AI desire to produce 哔 equipment.
调整AI生产步兵装备的需求
- AI does not trust 哔 in other factions even if they have a NAP with them.
AI不再信任其他阵营的国家,即使他们之间存在互不侵犯协定
- 哔 does not consider provinces empty when a division is fighting its way out of it. Should reduce front shuffling.
当一个师要打开一条通道时,单位控制器不再考虑空省份,这个做法会减少前线的拖沓程度
【译:不确定翻译】
- Stabilized AI invasion prio scores. Should result in invasions not swapping units around as much and randomly getting canceled.
稳定ai的海军入侵优先级评分,这样做会使得ai不再频繁调动单位或者随机取消登陆行动
- Blocked the AI from swapping the last support battalion int template design over and over.
阻止ai一次又一次地替换最后一个支援连
【译:support battalion在模版中指的是整个支援栏,但从上下文看应该是单独的支援连】
- Added AI strategy to tweak desire for modifying templates.
为ai调整模版设计的需求增加一个策略
- Fixed overflow that cause some 哔 to not build planes causing USA to end up with 0 strategic bombers.
修正一个溢出问题,该问题导致一些国家不会创建飞行队,例如美国自此至终0战略轰炸
【译: build planes 不确定是创建飞行队还是建立飞机生产线,印象中美国是有拉战略轰炸机生产线的】
- Made sure released AI 哔 don't get stuck building nothing.
确保被释出的ai国家不会无法建造任何东西
【译: 由于上文build的运用此处我无法确定这个build是build的什么东西】
- added a naval base in northern China to try and encourage Japan to engage in China
中国北方新增一个海军基地,以支持日本更好的与中国交战
- adjusted ai weights for Germany to allow non-historical Germany to actually decide to go with China instead of Japan
调整ai权重以使得非历史路线德国有机会与中国友好
- adjusted Soviet historical focus list slightly to account for focus requirements
轻微调整苏联历史焦点列表使得更加符合焦点需求
- Germany will no longer try and befriend Japan if Japan is already in faction with them. Germany doesn't l-like Japan or anything!
如果日本已经在阵营中,德国不再尝试帮助日本。德国不喜欢日本或者其他任何东西!
- Garrison orders logic was significantly improved
略微改进驻防的逻辑
- China no longer accepts puppeting with historical focuses on unless Japan is comically strong. China accepting now also adds World Tension
除非日本已经强大到荒谬的地步,否则历史路线的中国不再应允傀儡要求。中国同意被傀儡会增加世界紧张度
- Added system of scripable ai areas for ai prioritization
为ai的优先级增加可脚本化的ai区域系统
- improved italy's minister picking AI
改进ai意大利挑选部长的策略
- increased priority on some early industry techs for AI
使得一些早期工业科技对ai有更高的优先级
- Fixed a problem with naval invasions getting destroyed upon execution for AI
修正一个ai海军入侵在接近完成时会被破坏的问题
- Fixed an issue with AI's old templates becoming honeypots for updates
修正一个ai会一直升级过时模版的问题
- Improved German production AI strategy
改善ai德国的生产策略
- Marked equipment as correct type for AI to avoid it getingt caught in truck vortex
为ai正确标记装备类型,以避免ai陷入后勤混乱
【译:不确定翻译】
- Tweaked german idea selection for chief of air force
为德国空军调整德国的内政选择
- Fixed bug where ai strategy for template upgrades would pick wrong target
修正一个ai在模版升级的选择中会选择错误单位的策略的问题
- Tweaked japan starting strategies for divisions, less trucks for the truck throne
调整日本部队的起始策略,卡车王国会建造更少的卡车
【译:不确定翻译,这是调侃皮卡吧】
- Tweaked japan target 哔 template to try and keep their costly madness down
调整日本步兵目标模版,这将会使得他们的造价大幅度跳水并保持低价
- Tweaked chinese tech ai
调整中国ai的科技路线
- Tweaked minsiter selection ai for japan
- Tweaked minsiter selection ai for germany
- Tweaked minsiter selection ai for france
调整日本、德国、法国ai的部长选择
- Tweaked trait evaluations for AI
调整ai对特性的评估
- Fixed issue where AI always thought negative modifiers were bad, even when they were good (bad ai! no I mean good ai!)
修正一个导致ai一直认为负修正值是一个不利状态的错误,即使这个修正是有利的(坏AI!不我意思是好AI!)
- AI is now blocked from putting CAS on naval bombing missions. Should help GER and JAP
A把CAS用于海军轰炸任务的行为会被阻止,这对德国和日本会有所帮助
- Japan will no longer approach Germany for an alliance if Germany is not leader of a faction
如果德国不再是阵营领袖日本会不再为了联盟而接近德国
- AI should no longer be able to cancel unit movement that is retreating.
当单位撤退时,AI不能再取消单位移动了
- Further improvement to unit balancing between fronts
进一步改善前线的单位平衡
- AI should no longer leave civilian factories unassigned
ai不再荒废民用工厂
