Android利用Canvas标点画线并加入位移动画(2)
作者:不会安卓
这篇文章主要为大家详细介绍了Android利用Canvas标点画线并加入位移动画的第二篇,文中示例代码介绍的非常详细,具有一定的参考价值,感兴趣的小伙伴们可以参考一下
本文实例为大家分享了Android利用Canvas标点画线,并加入位移动画的具体代码,供大家参考,具体内容如下
1.背景
继上次公司需求实现Canvas面板标记点,画折现,并利用属性动画进行沿线移动之后,又有了新问题。
发现公司提供的坐标有正值有负值,并且值很大,很容易超出屏幕范围,而且由于我们Canvas坐标方向与正常坐标系不符合,由此发现做的图方向也不对。
2.问题
Canvas坐标系位于屏幕左上角,且Y正向坐标向下,如何转换?
由于坐标有正有负,而Canvas默认只显示正方向,如何解决显示点问题?
坐标数值很大,采用哪种方法进行显示?
随之而来的动画坐标,移动问题?
3.先看最终实现效果图
这次继续图片显示哈,小人依然能沿线移动!
4. 思路
首先我看到拿到的数据坐标是这样的
这是正常坐标系坐标,有±,且数值大。而Canvas默认坐标系是这样的,且屏幕内坐标很小
知道问题,那么开始解决!!
首先要转换Canvas坐标系,并且采用采用缩小坐标的方式,容纳值很大的坐标点,并且将做坐标原点移动到屏幕中央。
Canvas有缩放方法,且能改变原点位置,改变坐标系方向!
final void scale(float sx, float sy, float px, float py)
sx,sy即为放大缩放倍数,±代表方向,px,py则为缩放/放大后,,原点移动的位置。现在倒是可以显示点,画线了。那么属性动画的坐标原点系依然在左上角,而它没有缩放方法,怎么实现小人沿着轨迹移动呢?
那只能利用坐标系进行换算了!
/** * canvas.scale(0.4F,0.4F,850,1500); * 则动画坐标 X: x*0.4+850*0.6 * Y: y*0.4+1500*0.6 * ----------------new------------------ * canvas.scale(0.5F,0.5F,1000,2200); * 则动画坐标 X: x*0.5+850*0.5 * Y: y*0.5+1500*0.5 * 即 X: (x+850)*0.5 * Y: (y+1100)*0.5 * */
具体实现代码
DrawView
class DrawView extends View { private Boolean bool=false; private String num; private Path path; public DrawView(Context context) { super(context); } public void setBool(Boolean isDraw,String number){ this.bool=isDraw; this.num=number; } public void DrawLines(Canvas canvas){ Paint mPaint3 = new Paint(); mPaint3.setAntiAlias(true); mPaint3.setColor(Color.GREEN); mPaint3.setTextSize(36); mPaint3.setStrokeWidth(20); float[] points3=new float[]{450,100,480,350,480,350,330,500,330,500,510,650,510,650,780,800,780,800,450,900,450,900,450,1200,450,1200,550,1400,550,1400,600,1500}; canvas.drawLines(points3,mPaint3); } @Override public void onDraw(Canvas canvas) { super.onDraw(canvas); // canvas.scale(0.4F,0.4F,850,1500); canvas.scale(0.5F,0.5F,1000,2200); path = new Path(); /* * 方法 说明 drawRect 绘制矩形 drawCircle 绘制圆形 drawOval 绘制椭圆 drawPath 绘制任意多边形 * drawLine 绘制直线 drawPoin 绘制点 */ // 创建画笔 Paint mPaint = new Paint(); mPaint.setStrokeWidth(20); mPaint.setColor(Color.BLACK);// 设置红色 mPaint.setAntiAlias(true); mPaint.setTextSize(36); //绘制Cap为BUTT的点 Paint mPaint2 = new Paint(); mPaint2.setStrokeWidth(40); mPaint2.setColor(Color.BLUE); mPaint2.setStrokeCap(Paint.Cap.ROUND); Paint mPaint3 = new Paint(); mPaint3.setAntiAlias(true); mPaint3.setColor(Color.GREEN); mPaint3.setTextSize(36); mPaint3.setStrokeWidth(20); Paint mPaintxy = new Paint(); mPaintxy.setStrokeWidth(20); mPaintxy.setColor(Color.WHITE);// 设置红色 mPaintxy.setAntiAlias(true); mPaintxy.setTextSize(36); /** * 1.拿到接口请求数据 * 2.遍历数据num【i】并将数据传给DrawView * 3.利用canvas将数组进行点的绘制 * 4.利用canvas将数组进行线段绘制(需要改变数组格式) * 5.绘制绿线,遍历数据,将数组position和数组进行对应 将传过来的num进行对比绘制 position.equals(num){...} */ float[] nums = {(float) -143.798, (float) -683.477, (float) -199.472, (float) -943.149, (float) -317.205, (float) -1496.94, (float) -500.871, (float) -1801.28, (float) -515.062, (float) -2142.18}; float[] nums2 = {(float) -584.18, (float) -2741.83, (float) -519.028, (float) -3090.7, (float) -655.9, (float) -3082.98, (float) -721.497, (float) -3395.15, (float) -684.025, (float) -3403.24}; canvas.drawPoint(0, 0, mPaint3); canvas.drawPoint(100, 100, mPaint3); canvas.drawPoint(100, -100, mPaint3); canvas.drawPoint(-100, 100, mPaint3); canvas.drawPoint(-100, -100, mPaint3); canvas.drawText("A1(100,100)", 100, 100, mPaint3); canvas.drawText("A1(100,-100)", 100, -100, mPaint3); canvas.drawText("A1(-100,100)", -100, 100, mPaint3); canvas.drawText("A1(-100,-100)", -100, -100, mPaint3); canvas.drawPoints(new float[]{20,100,100,350,150,430,200,510,250,560,350,650,550,730,670,890,750,1000}, mPaint2); canvas.drawPoints(new float[]{170,100,170,200,170,400,170,510,170,730,170,850}, mPaint2); canvas.drawPoints(new float[]{450,100,480,350,330,500,510,650,780,800,450,900,450,1200,550,1400,600,1500}, mPaint2); canvas.drawPoints(new float[]{140,1200,230,1250,370,1140,500,1220,570,1310,680,1280,750,1300,850,1260}, mPaint2); canvas.drawPoints(nums, mPaint2); canvas.drawPoints(nums2, mPaint2); float[] pointsx=new float[]{-1500,0,1500,0};//至少4个值,即能够绘制一条直线 canvas.drawLines(pointsx,mPaintxy); float[] pointsy=new float[]{0,1500,0,-1500};//至少4个值,即能够绘制一条直线 canvas.drawLines(pointsy,mPaintxy); float[] points=new float[]{20,100,100,350,100,350,150,430,150,430,200,510,200,510,250,560,250,560,350,650,350,650,550,730,550,730,670,890,670,890,750,1000};//至少4个值,即能够绘制一条直线 canvas.drawLines(points,mPaint); // float[] points2=new float[]{170,100,170,200,170,200,170,400,170,400,170,510,170,510,170,730,170,730,170,850};//至少4个值,即能够绘制一条直线 // canvas.drawLines(points2,mPaint); //缩小1/2 float[] points2=new float[]{85,50,85,100,85,100,85,200,85,200,85,255,85,255,85,365,85,365,85,425};//至少4个值,即能够绘制一条直线 canvas.drawLines(points2,mPaint); float[] points3=new float[]{450,100,480,350,480,350,330,500,330,500,510,650,510,650,780,800,780,800,450,900,450,900,450,1200,450,1200,550,1400,550,1400,600,1500}; canvas.drawLines(points3,mPaint); float[] points4=new float[]{140,1200,230,1250,230,1250,370,1140,370,1140,500,1220,500,1220,570,1310,570,1310,680,1280,680,1280,750,1300,750,1300,850,1260};//至少4个值,即能够绘制一条直线 canvas.drawLines(points4,mPaint); float[] pointsZ=new float[]{(float) -143.798, (float) -683.477, (float) -199.472, (float) -943.149, (float) -199.472, (float) -943.149,(float) -317.205, (float) -1496.94,(float) -317.205, (float) -1496.94, (float) -500.871, (float) -1801.28, (float) -500.871, (float) -1801.28,(float) -515.062, (float) -2142.18}; canvas.drawLines(pointsZ,mPaint); float[] pointsZ2=new float[]{(float) -584.18, (float) -2741.83, (float) -519.028, (float) -3090.7, (float) -519.028, (float) -3090.7,(float) -655.9, (float) -3082.98 ,(float) -655.9, (float) -3082.98, (float) -721.497, (float) -3395.15, (float) -721.497, (float) -3395.15,(float) -684.025, (float) -3403.24}; canvas.drawLines(pointsZ2,mPaint); if (bool==true){ if (num.equals("1")){ DrawLines(canvas); } else if (num.equals("2")){ canvas.drawLines(points2,mPaint3); } else if (num.equals("3")){ canvas.drawLines(points,mPaint3); } else if (num.equals("4")){ canvas.drawLines(points4,mPaint3); } else if (num.equals("5")){ canvas.drawLines(pointsZ,mPaint3); } } }
MainActivity
public class MainActivity extends AppCompatActivity { private EditText mEdiet; private Button mButton; private ImageView mtv; ObjectAnimator objectAnimatorX,objectAnimatorY; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); initView(); } private void initView() { RelativeLayout layout=(RelativeLayout) findViewById(R.id.root); DrawView views=new DrawView(this); views.setMinimumHeight(500); views.setMinimumWidth(300); //通知view组件重绘 views.invalidate(); layout.addView(views); mEdiet=findViewById(R.id.qd); mButton=findViewById(R.id.qd2); mtv=findViewById(R.id.dw); mButton.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View view) { String number=mEdiet.getText().toString(); /** * canvas.scale(0.4F,0.4F,850,1500); * 则动画坐标 X: x*0.4+850*0.6 510 * Y: y*0.4+1500*0.6 900 * ----------------new------------------ * canvas.scale(0.5F,0.5F,1000,2200); * 则动画坐标 X: x*0.5+850*0.5 500 * Y: y*0.5+1500*0.5 1100 * 即 X: (x+850)*0.5 * Y: (y+1100)*0.5 * */ if (number.equals("1")){ float [] x= {725,740,665, 755,890,725,725,775,800}; float [] y= {1150,1275,1350,1425,1500,1550,1700,1800,1850}; startPopsAnimTrans(mtv,x,y); } else if (number.equals("2")){ float [] x= {585,585,585, 585,585,585}; float [] y= {1150,1200,1300,1355,1465,1525}; startPopsAnimTrans(mtv,x,y); } else if (number.equals("5")){ float [] x= {429,400,342, 250, 243}; float [] y= {757,629,352,200,29}; startPopsAnimTrans(mtv,x,y); } views.setBool(true,number); views.invalidate(); } }); } private void startPopsAnimTrans(ImageView b,float [] x,float [] y){ objectAnimatorX = ObjectAnimator.ofFloat(b,"translationX", x); objectAnimatorX.setDuration(10000); objectAnimatorY = ObjectAnimator.ofFloat(b,"translationY", y); objectAnimatorY.setDuration(10000); objectAnimatorX.start(); objectAnimatorY.start(); } }
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。