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首页 > 软件编程 > Android > Android标点画线加入位移动画

Android利用Canvas标点画线并加入位移动画(1)

作者:不会安卓

这篇文章主要为大家详细介绍了Android利用Canvas标点画线并加入位移动画的第一篇,文中示例代码介绍的非常详细,具有一定的参考价值,感兴趣的小伙伴们可以参考一下

本文实例为大家分享了Android利用Canvas标点画线,并加入位移动画的具体代码,供大家参考,具体内容如下

1.背景

最近由于公司业务需要,需要自己实现一个点画线,移动的需求,这自然就想到了利用Canvas进行描点,画线连线。

过程比较简单,查阅了网上文章,发现写的都特别片面,很多人也会遇到类似需求,这里把整个实现过程讲一下,并且在实现过程遇到的一些小坑讲给大家。

先看效果图

其实点击检索,小人可以按照画好的路线进行移动。

具体代码:

Canvas画点连线

class DrawView extends View {
 
    private Boolean bool=false;
    private String num;
 
    public DrawView(Context context) {
        super(context);
    }
    public void setBool(Boolean isdraw,String number){
        this.bool=isdraw;
        this.num=number;
        Log.e("leo","bool:"+bool);
    }
 
    public void DrawLines(Canvas canvas){
        Log.e("leo","yayyaya"+bool);
        Paint mPaint3 = new Paint();
        mPaint3.setAntiAlias(true);
        mPaint3.setColor(Color.GREEN);
        mPaint3.setTextSize(36);
        mPaint3.setStrokeWidth(20);
        float[] points3=new float[]{450,100,480,350,480,350,330,500,330,500,510,650,510,650,780,800,780,800,450,900,450,900,450,1200,450,1200,550,1400,550,1400,600,1500};
        canvas.drawLines(points3,mPaint3);
    }
 
    @Override
    public void onDraw(Canvas canvas) {
        super.onDraw(canvas);

        /*
         * 方法 说明 drawRect 绘制矩形 drawCircle 绘制圆形 drawOval 绘制椭圆 drawPath 绘制任意多边形
         * drawLine 绘制直线 drawPoin 绘制点
         */
        // 创建画笔
        Paint mPaint = new Paint();
        mPaint.setStrokeWidth(20);
        mPaint.setColor(Color.RED);// 设置红色

        //绘制Cap为BUTT的点
        Paint mPaint2 = new Paint();
        mPaint2.setStrokeWidth(40);
        mPaint2.setColor(Color.BLUE);// 设置红色
        mPaint2.setStrokeCap(Paint.Cap.ROUND);
 
        Paint mPaint3 = new Paint();
        mPaint3.setAntiAlias(true);
        mPaint3.setColor(Color.GREEN);
        mPaint3.setTextSize(36);
        mPaint3.setStrokeWidth(20);

        canvas.drawPoints(new float[]{20,100,100,350,150,430,200,510,250,560,350,650,550,730,670,890,750,1000}, mPaint2);
        canvas.drawPoints(new float[]{170,100,170,200,170,400,170,510,170,730,170,850}, mPaint2);
        canvas.drawPoints(new float[]{450,100,480,350,330,500,510,650,780,800,450,900,450,1200,550,1400,600,1500}, mPaint2);
        canvas.drawPoints(new float[]{140,1200,230,1250,370,1140,500,1220,570,1310,680,1280,750,1300,850,1260}, mPaint2);

        mPaint.setAntiAlias(true);
        mPaint.setColor(Color.RED);
        mPaint.setTextSize(36);

        float[] points=new float[]{20,100,100,350,100,350,150,430,150,430,200,510,200,510,250,560,250,560,350,650,350,650,550,730,550,730,670,890,670,890,750,1000};//至少4个值,即能够绘制一条直线
        float[] points2=new float[]{170,100,170,200,170,200,170,400,170,400,170,510,170,510,170,730,170,730,170,850};//至少4个值,即能够绘制一条直线
     //   至少4个值,即能够绘制一条直线
        canvas.drawLines(points,mPaint);
        canvas.drawLines(points2,mPaint);
 
        float[] points4=new float[]{140,1200,230,1250,230,1250,370,1140,370,1140,500,1220,500,1220,570,1310,570,1310,680,1280,680,1280,750,1300,750,1300,850,1260};//至少4个值,即能够绘制一条直线
        canvas.drawLines(points4,mPaint);
 
        float[] points3=new float[]{450,100,480,350,480,350,330,500,330,500,510,650,510,650,780,800,780,800,450,900,450,900,450,1200,450,1200,550,1400,550,1400,600,1500};
        canvas.drawLines(points3,mPaint);
 
        if (bool==true){
            if (num.equals("1")){
                DrawLines(canvas);
            }
            else  if (num.equals("2")){
           //     float[] points=new float[]{20,100,100,350,100,350,150,430,150,430,200,510,200,510,250,560,250,560,350,650,350,650,550,730,550,730,670,890,670,890,750,1000};//至少4个值,即能够绘制一条直线
                canvas.drawLines(points2,mPaint3);
            }
            else if (num.equals("3")){
              //  float[] points2=new float[]{170,100,170,200,170,200,170,400,170,400,170,510,170,510,170,730,170,730,170,850};//至少4个值,即能够绘制一条直线
                canvas.drawLines(points,mPaint3);
            }else if (num.equals("4")){
              //  float[] points4=new float[]{140,1200,230,1250,230,1250,370,1140,370,1140,500,1220,500,1220,570,1310,570,1310,680,1280,680,1280,750,1300,750,1300,850,1260};//至少4个值,即能够绘制一条直线
                canvas.drawLines(points4,mPaint3);
            }
        }
    }
}

简单说明一下,就是自定义View,继承View,利用Canvas画点,然后再利用Canvas画线,只要坐标点相同,其实就可以达到连接标记点画线的效果。

MainActivity进行调用

public class MainActivity extends AppCompatActivity {
 
    private EditText mEdiet;
    private Button  mButton;
    private ImageView mtv;
    ObjectAnimator  objectAnimatorX,objectAnimatorY;
 
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);
        initView();
    }
 
    private void initView() {
        RelativeLayout layout=(RelativeLayout) findViewById(R.id.root);
         DrawView views=new DrawView(this);
        views.setMinimumHeight(500);
        views.setMinimumWidth(300);
        //通知view组件重绘
        views.invalidate();
        layout.addView(views);
 
}

利用平移动画沿线移动

mEdiet=findViewById(R.id.qd);
mButton=findViewById(R.id.qd2);
mtv=findViewById(R.id.dw);
mButton.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View view) {
                String number=mEdiet.getText().toString();
                Log.e("leo","数字:"+number);
                if (number.equals("1")){
                    float [] x= {450,480,330, 510,780,450,450,550,600};
                    float [] y= {100,350,500,650,800,900,1200,1400,1500};
                    startPopsAnimTrans(mtv,x,y);
 
                  //  float[] points2=new float[]{170,100,170,200,170,200,170,400,170,400,170,510,170,510,170,730,170,730,170,850};//至少4个值,即能够绘制一条直线
 
                }
                else if (number.equals("2")){
                    Log.e("leo","aiaiiai:");
                    float [] x= {170,170,170, 170,170,170};
                    float [] y= {100,200,400,510,730,850};
                    startPopsAnimTrans(mtv,x,y);
                }
             //   startPopsAnimTrans(mtv,x,y);
                TimerTask task = new TimerTask() {
                    @Override
                    public void run() {
                        views.setBool(true,number);
                        views.invalidate();
                    }
                };
                Timer timer = new Timer();
                timer.schedule(task, 18000);
            }
        });
//        mtv.setOnClickListener(new View.OnClickListener() {
//            @Override
//            public void onClick(View view) {
//                startPopsAnimTrans(mtv);
//            }
//        });
    }
    private void startPopsAnimTrans(ImageView b,float [] x,float [] y){
      //  if(objectAnimatorX == null){
            Log.e("leo","执行否:"+x.length);
          //  float [] x= {450,480,330, 510,780,450,450,550,600};
          //  float [] y= {100,350,500,650,800,900,1200,1400,1500};
            objectAnimatorX = ObjectAnimator.ofFloat(b,"translationX", x);
            objectAnimatorX.setDuration(20000);
            objectAnimatorY = ObjectAnimator.ofFloat(b,"translationY", y);
            objectAnimatorY.setDuration(20000);
     //   }
        objectAnimatorX.start();
        objectAnimatorY.start();
    }

这里的Float数组肯定是与那些标记点的(就是画线所经过的点的位置信息)是一致的,小人才能沿着线移动。

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

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