Android 自定义Livedata使用示例解析
作者:流浪汉kylin
前言
我们在开发中在使用MVVM的情况下经常会配合livedata来达到快速开发的效果,但是一般都是在activity或者fragment中去使用,我今天想介绍一种自定义的方式,如果你有复杂的自定义View或者某些场景,也可以使用livedata来达到一个很不错的效果。
Livedata分析
我们平时使用livedata都会在activity或者fragment中使用,配合 Lifecycle就不用管理生命周期什么的了,所以一般以activity或fragment作为view层(当然service内也有相应的封装)。
viewmodel层,继承lifecycler的ViewModel
var data : MutableLiveData<Int> = MutableLiveData() fun test(){ data.value = 1 }
view层
var viewmodel = ViewModelProvider(this).get(TestViewModel::class.java) viewmodel?. data?.observe(this, Observer { // todo })
一般来说就这样写嘛,也不用考虑注销什么的,它自己内部帮你实现,很方便,but 也只能在activity或者fragment中能这样写
假如在view中这样写,传this的地方会报错,为什么呢,我们可以看看view层的两个this传的是什么。
创建ViewModelProvider时传
public ViewModelProvider(@NonNull ViewModelStoreOwner owner)
调用observe方法时传
public void observe(@NonNull LifecycleOwner owner, @NonNull Observer<? super T> observer)
可以看到一个是ViewModelStoreOwner,另一个是LifecycleOwner,并不是同一个东西
public interface ViewModelStoreOwner { /** * Returns owned {@link ViewModelStore} * * @return a {@code ViewModelStore} */ @NonNull ViewModelStore getViewModelStore(); }
public interface LifecycleOwner { /** * Returns the Lifecycle of the provider. * * @return The lifecycle of the provider. */ @NonNull Lifecycle getLifecycle(); }
我们看看Activity内部是怎么封装的
public class FragmentActivity extends ComponentActivity implements ViewModelStoreOwner, ActivityCompat.OnRequestPermissionsResultCallback, ActivityCompat.RequestPermissionsRequestCodeValidator
public class ComponentActivity extends Activity implements LifecycleOwner, KeyEventDispatcher.Component
看接口的实现
public ViewModelStore getViewModelStore() { ...... if (mViewModelStore == null) { ...... if (mViewModelStore == null) { mViewModelStore = new ViewModelStore(); } } return mViewModelStore; }
看到内部是有引用一个ViewModelStore对象
在onDestroy时
protected void onDestroy() { super.onDestroy(); if (mViewModelStore != null && !isChangingConfigurations()) { mViewModelStore.clear(); } ...... }
可以看出实现ViewModelStoreOwner接口就是持有ViewModelStore对象,并保证它的创建和销毁,而它的内部会持有viewmodel
public class ViewModelStore { private final HashMap<String, ViewModel> mMap = new HashMap<>(); final void put(String key, ViewModel viewModel) { ViewModel oldViewModel = mMap.put(key, viewModel); if (oldViewModel != null) { oldViewModel.onCleared(); } } final ViewModel get(String key) { return mMap.get(key); } /** * Clears internal storage and notifies ViewModels that they are no longer used. */ public final void clear() { for (ViewModel vm : mMap.values()) { vm.onCleared(); } mMap.clear(); } }
那这个ViewModelStore在哪里使用呢,我们看到FragmentActivity这里只做了创建和销毁,并没有执行put和get方法,我们深入去看可以发现put/get是在ViewModelProvider中调用。这也对应了我们最初的初始化ViewModel的方法
var viewmodel = ViewModelProvider(this).get(TestViewModel::class.java)
所以很容易能看出ViewModelStore就是用来管理viewmodel的。
接下来我们看LifecycleOwner,在activity的实现这个接口的方法
private final LifecycleRegistry mLifecycleRegistry = new LifecycleRegistry(this); public Lifecycle getLifecycle() { return mLifecycleRegistry; }
看得出返回LifecycleRegistry对象,LifecycleRegistry就是Lifecycle的实现类,在Activity中存在调用方法
// 有很多地方有调addObserver方法 getLifecycle().addObserver(new LifecycleEventObserver() {......})
// 在这里调setCurrentState方法 protected void onSaveInstanceState(@NonNull Bundle outState) { Lifecycle lifecycle = getLifecycle(); if (lifecycle instanceof LifecycleRegistry) { ((LifecycleRegistry) lifecycle).setCurrentState(Lifecycle.State.CREATED); } super.onSaveInstanceState(outState); mSavedStateRegistryController.performSave(outState); }
值得注意的是LifecycleRegistry中的setCurrentState方法和handleLifecycleEvent方法
@MainThread public void setCurrentState(@NonNull State state) { moveToState(state); } public void handleLifecycleEvent(@NonNull Lifecycle.Event event) { State next = getStateAfter(event); moveToState(next); }
看得出它们最终都是调用moveToState,调用handleLifecycleEvent只是为了把 Lifecycle.Event转成State
private void moveToState(State next) { if (mState == next) { return; } mState = next; ...... }
Lifecycle的代码就不分析了,这边主要讲Livedata。
同样能看出FragmentActivity有调用handleLifecycleEvent
@Override protected void onCreate(@Nullable Bundle savedInstanceState) { super.onCreate(savedInstanceState); mFragmentLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_CREATE); mFragments.dispatchCreate(); } @Override protected void onStart() { ...... mFragmentLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_START); mFragments.dispatchStart(); } protected void onResumeFragments() { mFragmentLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_RESUME); mFragments.dispatchResume(); } @Override protected void onStop() { ...... mFragments.dispatchStop(); mFragmentLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_STOP); } @Override protected void onDestroy() { super.onDestroy(); mFragments.dispatchDestroy(); mFragmentLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_DESTROY); }
再看看另一个LifecycleOwner的实现,Service,这个Service叫LifecycleService
public class LifecycleService extends Service implements LifecycleOwner
它内部引用一个ServiceLifecycleDispatcher对象,而这个对象内部引用LifecycleRegistry。
/** * Must be a first call in {@link Service#onCreate()} method, even before super.onCreate call. */ public void onServicePreSuperOnCreate() { postDispatchRunnable(Lifecycle.Event.ON_CREATE); } /** * Must be a first call in {@link Service#onBind(Intent)} method, even before super.onBind * call. */ public void onServicePreSuperOnBind() { postDispatchRunnable(Lifecycle.Event.ON_START); } /** * Must be a first call in {@link Service#onStart(Intent, int)} or * {@link Service#onStartCommand(Intent, int, int)} methods, even before * a corresponding super call. */ public void onServicePreSuperOnStart() { postDispatchRunnable(Lifecycle.Event.ON_START); } /** * Must be a first call in {@link Service#onDestroy()} method, even before super.OnDestroy * call. */ public void onServicePreSuperOnDestroy() { postDispatchRunnable(Lifecycle.Event.ON_STOP); postDispatchRunnable(Lifecycle.Event.ON_DESTROY); } @NonNull public Lifecycle getLifecycle() { return mRegistry; } static class DispatchRunnable implements Runnable { private final LifecycleRegistry mRegistry; final Lifecycle.Event mEvent; private boolean mWasExecuted = false; DispatchRunnable(@NonNull LifecycleRegistry registry, Lifecycle.Event event) { mRegistry = registry; mEvent = event; } @Override public void run() { if (!mWasExecuted) { mRegistry.handleLifecycleEvent(mEvent); mWasExecuted = true; } } }
在外层调用
@CallSuper @Override public void onCreate() { mDispatcher.onServicePreSuperOnCreate(); super.onCreate(); } @CallSuper @Nullable @Override public IBinder onBind(@NonNull Intent intent) { mDispatcher.onServicePreSuperOnBind(); return null; } @SuppressWarnings("deprecation") @CallSuper @Override public void onStart(@Nullable Intent intent, int startId) { mDispatcher.onServicePreSuperOnStart(); super.onStart(intent, startId); } // this method is added only to annotate it with @CallSuper. // In usual service super.onStartCommand is no-op, but in LifecycleService // it results in mDispatcher.onServicePreSuperOnStart() call, because // super.onStartCommand calls onStart(). @CallSuper @Override public int onStartCommand(@Nullable Intent intent, int flags, int startId) { return super.onStartCommand(intent, flags, startId); } @CallSuper @Override public void onDestroy() { mDispatcher.onServicePreSuperOnDestroy(); super.onDestroy(); } @Override @NonNull public Lifecycle getLifecycle() { return mDispatcher.getLifecycle(); }
那么我们得出一个结论,要实现LifecycleOwner,主要就是自己去使用handleLifecycleEvent方法去设置生命周期。
那么这里有个问题,如果我有个Service继承LifecycleService,它能直接快速的使用Livedata吗,当然不能,因为LifecycleService只实现了LifecycleOwner,并没有实现ViewModelStoreOwner
自定义Livedata
按照上面Activity的源码,我们知道,要实现Livedata,主要分为两个步骤:
- 1. 实现ViewModelStoreOwner并完成ViewModelStore的创建和销毁
- 2. 实现LifecycleOwner并手动设置生命周期其实现在网上也有很多人讲在自定义View上使用Livedata,我这里就做点不同的,我在window上去实现,其实原理都是一样的。
class MyWindow internal constructor(val context: Context) : AbstractWindow(), LifecycleOwner, ViewModelStoreOwner { private var mViewModel : MyViewModel? = null private var mViewModelStore: ViewModelStore ?= null private val mRegistry = LifecycleRegistry(this) fun init(){ // todo一些初始化操作 mRegistry.currentState = Lifecycle.State.CREATED mViewModel = ViewModelProvider(this).get(MyViewModel::class.java) mViewModel?.data?.observe(this, Observer { ...... }) } fun show(){ mRegistry.handleLifecycleEvent(Lifecycle.Event.ON_START) mRegistry.handleLifecycleEvent(Lifecycle.Event.ON_RESUME) mWindowManager.addView(mView, getLayoutParams()); } fun close(){ mRegistry.handleLifecycleEvent(Lifecycle.Event.ON_PAUSE) mRegistry.handleLifecycleEvent(Lifecycle.Event.ON_STOP) mWindowManager.removeViewImmediate(mView); } override fun getLifecycle(): Lifecycle { return mRegistry } override fun getViewModelStore(): ViewModelStore { if (mViewModelStore == null){ mViewModelStore = ViewModelStore() } return mViewModelStore!! } fun onDestroy(){ mRegistry?.handleLifecycleEvent(Lifecycle.Event.ON_DESTROY) mViewModelStore?.clear() }
这样就能在非activity/fragment的view层中实现livedata功能。
总结
自定义livedata其实没有太大的难度,这是一个开发的过程,你想在一些地方去使用官方封装好的框架,可以先去看看它是怎么做的,再自己进行一个二次封装,就能实现那么一个效果,比如这里的自定义View或者Window使用Livadata。
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