设备APP开发环境配置细节介绍
作者:一直在尽头
提示:以下是本篇文章正文内容,下面案例可供参考
一、开发工具
使用软件Android Studio 4.1版本
1、软件介绍
Android Studio 是基于 IntelliJ IDEA 的官方 Android 应用开发集成开发环境 (IDE)。除了 IntelliJ 强大的代码编辑器和开发者工具,Android Studio 提供了更多可提高 Android 应用构建效率的功能,例如:
基于 Gradle 的灵活构建系统
快速且功能丰富的模拟器
可针对所有 Android 设备进行开发的统一环境
Instant Run,可将变更推送到正在运行的应用,无需构建新的 APK
可帮助您构建常用应用功能和导入示例代码的代码模板和 GitHub 集成
丰富的测试工具和框架
可捕捉性能、易用性、版本兼容性以及其他问题的 Lint 工具
C++ 和 NDK 支持
内置对 Google 云端平台的支持,可轻松集成 Google Cloud Messaging 和 App 引擎
2、Android JDK配置
3、Android Gradle配置
4、Android API配置
5、项目依赖配置
二、项目细节详情
1、andriodmanifest.xml配置详情
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.groundspace.lampmqtt"> <!-- Permissions the Application Requires --> <uses-permission android:name="android.permission.WAKE_LOCK" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> <!--<uses-permission android:name="android.permission.READ_PHONE_STATE" />--> <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" /> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED" /> <application android:allowBackup="true" android:icon="@mipmap/ic_launcher" android:label="@string/app_name" android:roundIcon="@mipmap/ic_launcher_round" android:supportsRtl="true" android:requestLegacyExternalStorage="true" android:screenOrientation="sensor" android:theme="@style/AppTheme"> <activity android:name="com.groundspace.lampmqtt.MainActivity"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <receiver android:name=".BootBroadcastReceiver" android:enabled="true" android:permission="android.permission.RECEIVE_BOOT_COMPLETED" > <intent-filter> <action android:name="android.intent.action.BOOT_COMPLETED" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> </receiver> <activity android:name=".Jieshou"/> <service android:name="org.eclipse.paho.android.service.MqttService"> </service> </application> </manifest>
2、ExampleInstrumentedTest配置详情
package com.groundspace.lampmqtt; import android.content.Context; import androidx.test.InstrumentationRegistry; import androidx.test.runner.AndroidJUnit4; import org.junit.Test; import org.junit.runner.RunWith; import static org.junit.Assert.assertEquals; /** * Instrumented test, which will execute on an Android device. * * @see <a href="http://d.android.com/tools/testing" rel="external nofollow" rel="external nofollow" >Testing documentation</a> */ @RunWith(AndroidJUnit4.class) public class ExampleInstrumentedTest { @Test public void useAppContext() { // Context of the app under test. Context appContext = InstrumentationRegistry.getTargetContext(); assertEquals("com.groundspace.lampmqtt", appContext.getPackageName()); } }
3、ExampleUnitTest配置详情
package com.groundspace.lampmqtt; import org.junit.Test; import static org.junit.Assert.*; /** * Example local unit test, which will execute on the development machine (host). * * @see <a href="http://d.android.com/tools/testing" rel="external nofollow" rel="external nofollow" >Testing documentation</a> */ class ExampleUnitTest { @Test public void addition_isCorrect() { assertEquals(4, 2 + 2); } }
4、Utils配置详情
package com.groundspace.lampmqtt; import javax.crypto.Mac; import javax.crypto.SecretKey; import javax.crypto.spec.SecretKeySpec; public class Utils { public static final String bytesToHexString(byte[] bArray) { StringBuffer sb = new StringBuffer(bArray.length); String sTemp; for (int i = 0; i < bArray.length; i++) { sTemp = Integer.toHexString(0xFF & bArray[i]); if (sTemp.length() < 2) { sb.append(0); } sb.append(sTemp.toUpperCase()); } return sb.toString(); } public static String encryptHMAC(String signMethod, String content, String key) throws Exception { SecretKey secretKey = new SecretKeySpec(key.getBytes("utf-8"), signMethod); Mac mac = Mac.getInstance(secretKey.getAlgorithm()); mac.init(secretKey); byte[] data = mac.doFinal(content.getBytes("utf-8")); return bytesToHexString(data); } }
5、activity_main.xml配置详情
<?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:background="@mipmap/beijing" tools:context=".MainActivity" android:orientation="vertical"> <LinearLayout android:singleLine="true" android:layout_width="match_parent" android:layout_height="wrap_content" android:orientation="horizontal" android:paddingLeft="120dp" android:paddingTop="85dp"> <ImageView android:layout_width="200dp" android:layout_height="80dp" android:src="@drawable/yaoquan" android:gravity="left" /> </LinearLayout> <LinearLayout android:singleLine="true" android:layout_width="match_parent" android:layout_height="wrap_content" android:orientation="horizontal" android:paddingLeft="380dp" android:paddingTop="200dp"> <Button android:id="@+id/fh1" android:layout_width="200dp" android:layout_height="80dp" android:text="进入系统" android:textSize="35dp"/> </LinearLayout> <ScrollView android:id="@+id/scrollView2" android:layout_width="fill_parent" android:layout_height="wrap_content"> <LinearLayout android:layout_width="fill_parent" android:layout_height="wrap_content" android:orientation="vertical"> </LinearLayout> </ScrollView> </LinearLayout>
6、Gradle Scripts配置详情
build.gradle(Project)
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
google()
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:4.1.0'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}allprojects {
repositories {
google()
jcenter()
maven {
url "https://repo.eclipse.org/content/repositories/paho-snapshots/"
}
}
}task clean(type: Delete) {
delete rootProject.buildDir
}
build.gradle(Module)
apply plugin: 'com.android.application'
android {
compileSdkVersion 31
defaultConfig {
applicationId "com.groundspace.lampmqtt"
minSdkVersion 14
targetSdkVersion 31
versionCode 1
versionName "1.0"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
buildToolsVersion '30.0.0'
}dependencies {
implementation 'org.eclipse.paho:org.eclipse.paho.client.mqttv3:1.2.0'
implementation group: 'commons-codec', name: 'commons-codec', version: '1.11'
implementation fileTree(dir: 'libs', include: ['*.jar'])
//noinspection GradleCompatible
implementation 'com.android.support:appcompat-v7:31.0.0'
implementation 'com.android.support.constraint:constraint-layout:1.1.3'
implementation 'org.eclipse.paho:org.eclipse.paho.android.service:1.1.1'
implementation files('..\\jxl-2.6.12.jar')
testImplementation 'junit:junit:4.13.2'
androidTestImplementation 'com.android.support.test.espresso:espresso-core:3.0.2'
implementation files('../.idea/libraries/gson-2.7.jar')
implementation files('../.idea/libraries/json.jar')
}
总结
以上就是今天要讲的内容,本文仅仅简单介绍了Android Studio 4.1写设备APP的配置,而Android Studio 4.1提供了大量能使我们快速便捷地开发客户端的具体部署和方法。
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