实用技巧

关注公众号 jb51net

关闭
首页 > 网络编程 > ASP.NET > 实用技巧 > WPF流光动画效果

WPF实现流光动画特效

作者:農碼一生

这篇文章介绍了WPF实现流光动画特效的方法,文中通过示例代码介绍的非常详细。对大家的学习或工作具有一定的参考借鉴价值,需要的朋友可以参考下

一、代码

<Window.Resources>  
     <!--外-->
        <Storyboard x:Key="Storyboard1" RepeatBehavior="Forever">
            <PointAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Stroke).(LinearGradientBrush.StartPoint)" 
                                          Storyboard.TargetName="rectangle">
                <EasingPointKeyFrame KeyTime="0:0:0.5" Value="0.855,0.148"/>
                <EasingPointKeyFrame KeyTime="0:0:1" Value="0.852,0.855"/>
                <EasingPointKeyFrame KeyTime="0:0:1.5" Value="0.148,0.855"/>
                <EasingPointKeyFrame KeyTime="0:0:2" Value="0.144,0.149"/>
                <EasingPointKeyFrame KeyTime="0:0:2.5" Value="0,0"/>

            </PointAnimationUsingKeyFrames>
            <PointAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Stroke).(LinearGradientBrush.EndPoint)" 
                                          Storyboard.TargetName="rectangle">
                <EasingPointKeyFrame KeyTime="0:0:0.5" Value="0.145,0.852"/>
                <EasingPointKeyFrame KeyTime="0:0:1" Value="0.148,0.145"/>
                <EasingPointKeyFrame KeyTime="0:0:1.5" Value="0.852,0.145"/>
                <EasingPointKeyFrame KeyTime="0:0:2" Value="0.856,0.851"/>
                <EasingPointKeyFrame KeyTime="0:0:2.5" Value="0,1"/>

            </PointAnimationUsingKeyFrames>
        </Storyboard>
     <!--中-->
        <Storyboard x:Key="Storyboard2" RepeatBehavior="Forever">
            <PointAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Stroke).(LinearGradientBrush.StartPoint)" 
                                          Storyboard.TargetName="rectangle1">
                <EasingPointKeyFrame KeyTime="0:0:0.5" Value="0.855,0.148"/>
                <EasingPointKeyFrame KeyTime="0:0:1" Value="0.852,0.855"/>
                <EasingPointKeyFrame KeyTime="0:0:1.5" Value="0.148,0.855"/>
                <EasingPointKeyFrame KeyTime="0:0:2" Value="0.144,0.149"/>
                <EasingPointKeyFrame KeyTime="0:0:2.5" Value="0,0"/>

            </PointAnimationUsingKeyFrames>
            <PointAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Stroke).(LinearGradientBrush.EndPoint)" 
                                          Storyboard.TargetName="rectangle1">
                <EasingPointKeyFrame KeyTime="0:0:0.5" Value="0.145,0.852"/>
                <EasingPointKeyFrame KeyTime="0:0:1" Value="0.148,0.145"/>
                <EasingPointKeyFrame KeyTime="0:0:1.5" Value="0.852,0.145"/>
                <EasingPointKeyFrame KeyTime="0:0:2" Value="0.856,0.851"/>
                <EasingPointKeyFrame KeyTime="0:0:2.5" Value="0,1"/>

            </PointAnimationUsingKeyFrames>
        </Storyboard>
     <!--内-->
        <Storyboard x:Key="Storyboard3" RepeatBehavior="Forever">
            <PointAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Stroke).(LinearGradientBrush.StartPoint)" 
                                          Storyboard.TargetName="rectangle2">
                <EasingPointKeyFrame KeyTime="0:0:0.5" Value="0.855,0.148"/>
                <EasingPointKeyFrame KeyTime="0:0:1" Value="0.852,0.855"/>
                <EasingPointKeyFrame KeyTime="0:0:1.5" Value="0.148,0.855"/>
                <EasingPointKeyFrame KeyTime="0:0:2" Value="0.144,0.149"/>
                <EasingPointKeyFrame KeyTime="0:0:2.5" Value="0,0"/>

            </PointAnimationUsingKeyFrames>
            <PointAnimationUsingKeyFrames Storyboard.TargetProperty="(Shape.Stroke).(LinearGradientBrush.EndPoint)" 
                                          Storyboard.TargetName="rectangle2">
                <EasingPointKeyFrame KeyTime="0:0:0.5" Value="0.145,0.852"/>
                <EasingPointKeyFrame KeyTime="0:0:1" Value="0.148,0.145"/>
                <EasingPointKeyFrame KeyTime="0:0:1.5" Value="0.852,0.145"/>
                <EasingPointKeyFrame KeyTime="0:0:2" Value="0.856,0.851"/>
                <EasingPointKeyFrame KeyTime="0:0:2.5" Value="0,1"/>

            </PointAnimationUsingKeyFrames>
        </Storyboard>
    </Window.Resources>
    <Window.Triggers>
        <!--外-->
        <EventTrigger RoutedEvent="FrameworkElement.Loaded">
            <BeginStoryboard Storyboard="{StaticResource Storyboard1}"/>
        </EventTrigger>
        <!--中-->
        <EventTrigger RoutedEvent="FrameworkElement.Loaded">
            <BeginStoryboard Storyboard="{StaticResource Storyboard2}"/>
        </EventTrigger>
        <!--内-->
        <EventTrigger RoutedEvent="FrameworkElement.Loaded">
            <BeginStoryboard Storyboard="{StaticResource Storyboard3}"/>
        </EventTrigger>
    </Window.Triggers>
    <Grid> 
        <!--外-->
        <Rectangle x:Name="rectangle" Width="300" Height="300" 
                   StrokeThickness="3">
            <Rectangle.Stroke>
                <LinearGradientBrush  Opacity="0.6">
                    <GradientStop Color="Transparent" Offset="0"/>
                    <GradientStop Color="Violet"  Offset="1"/>
                </LinearGradientBrush>
            </Rectangle.Stroke>

        </Rectangle>
        <!--中-->
        <Rectangle x:Name="rectangle1" Width="200" Height="200" 
                   StrokeThickness="3">
            <Rectangle.Stroke>
                <LinearGradientBrush  Opacity="0.6">
                    <GradientStop Color="Transparent" Offset="0"/>
                    <GradientStop Color="Green"  Offset="1"/>
                </LinearGradientBrush>
            </Rectangle.Stroke>

        </Rectangle>
        <!--内-->
        <Rectangle x:Name="rectangle2" Width="100" Height="100" 
                   StrokeThickness="3">
            <Rectangle.Stroke>
                <LinearGradientBrush  Opacity="0.6">
                    <GradientStop Color="Transparent" Offset="0"/>
                    <GradientStop Color="red"  Offset="1"/>
                </LinearGradientBrush>
            </Rectangle.Stroke>

        </Rectangle>

    </Grid>

二、特效

到此这篇关于WPF实现流光动画特效的文章就介绍到这了。希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

您可能感兴趣的文章:
阅读全文