利用Python编写本地音乐播放器
作者:骤雨南山下
这篇文章主要介绍了利用Python编写本地音乐播放器,主要以分享完整源码展开文章内容,具有一的参考价值,需要的小伙伴可以参考一下
先上完整代码:
修改文件夹路径即可运行
# -*- encoding: utf-8 -*- ''' @Description: : @Date :2022/03/24 17:43:26 @Author :骤&雨 @version :1.0 ''' #导入相关库文件 import os import tkinter import tkinter.filedialog import random import time import threading import pygame from asyncio.base_tasks import _task_print_stack from cProfile import label from email import header from functools import total_ordering from importlib import find_loader from logging import root from mimetypes import init from re import X from turtle import width from matplotlib.pyplot import pause from scipy import rand #设置文件夹路径 folder = r'C:\Users\Administrator\Desktop\Python\Python Code\TiquMusicFromVedio' """ @description : 音乐播放,默认播放文件夹内的所有mp3文件 --------- @param : ------- @Returns : ------- """ def play(): global folder music =[folder+'\\'+music for music in os.listdir(folder)\ if music.endswith(('.mp3','.wav','.ogg'))] total = len(music) #初始化混音器设备 pygame.mixer.init() while playing: if not pygame.mixer.music.get_busy(): #随机播放一首歌曲 nextMusic = random.choice(music) pygame.mixer.music.load(nextMusic.encode()) #播放一次 pygame.mixer.music.play(1) musicName.set('playing.......'+nextMusic) else: time.sleep(0.3) root = tkinter.Tk() root.title('音乐播放器') root.geometry('700x80+400+300') root.resizable(False,False) #关闭程序时执行的代码 def closeWindow(): global playing playing = False try: pygame.mixer.music.stop() pygame.mixer.quit() except: pass root.destroy() root.protocol('WM_DELETE_WINDOW',closeWindow) pause_resume=tkinter.StringVar(root,value = 'NotSet') playing = False #播放按钮 def buttonPlayClick(): global folder if not folder: folder = tkinter.filedialog.askdirectory() if not folder: return global playing playing = True #创建一个线程来播放音乐 t = threading.Thread(target=play) t.start() #根据情况禁用或启用相应按钮 buttonPlay['state'] = 'disabled' buttonStop['state'] = 'normal' buttonPause['state'] = 'normal' buttonNext['state'] = 'normal' pause_resume.set('Pause') buttonPlay = tkinter.Button(root,text = 'Play',command=buttonPlayClick) buttonPlay.place(x=20,y=10,width=50,height=20) #终止按钮 def buttonStopClick(): global playing playing = False pygame.mixer.music.stop() musicName.set('暂时没有播放音乐') buttonPlay['state'] = 'normal' buttonStop['state'] = 'disabled' buttonPause['state'] = 'disabled' buttonStop = tkinter.Button(root,text='Stop',command=buttonStopClick) buttonStop.place(x=80,y=10,width=50,height=20) buttonStop['state']='disabled' #暂停与恢复 复用按钮 def buttonPauseClick(): global playing if pause_resume.get()=='Pause': #playing = False pygame.mixer.music.pause() pause_resume.set('Resume') elif pause_resume.get()=='Resume': #playing = True pygame.mixer.music.unpause() pause_resume.set('Pause') buttonPause = tkinter.Button(root,textvariable=pause_resume,command=buttonPauseClick) buttonPause.place(x=140,y=10,width=50,height=20) buttonPause['state']='disabled' #下一首 def buttonNextClick(): global playing playing = False pygame.mixer.music.stop() pygame.mixer.quit() buttonPlayClick() buttonNext = tkinter.Button(root,text='Next',command=buttonNextClick) buttonNext.place(x=200,y=10,width=50,height=20) buttonNext['state']='disabled' musicName = tkinter.StringVar(root,value='暂时没有播放音乐!') labelName = tkinter.Label(root,textvariable=musicName) labelName.place(x=0,y=40,width=700,height=20) #启动消息循环 root.mainloop()
运行结果如下:
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