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利用Python编写本地音乐播放器

作者:骤雨南山下

这篇文章主要介绍了利用Python编写本地音乐播放器,主要以分享完整源码展开文章内容,具有一的参考价值,需要的小伙伴可以参考一下

先上完整代码:

修改文件夹路径即可运行

# -*- encoding: utf-8 -*-
'''
@Description:       :
@Date     :2022/03/24 17:43:26
@Author      :骤&雨
@version      :1.0
'''
#导入相关库文件
import os
import tkinter
import tkinter.filedialog
import random
import time
import threading
import pygame

from asyncio.base_tasks import _task_print_stack
from cProfile import label
from email import header
from functools import total_ordering
from importlib import find_loader
from logging import root
from mimetypes import init
from re import X
from turtle import width
from matplotlib.pyplot import pause
from scipy import rand

#设置文件夹路径
folder = r'C:\Users\Administrator\Desktop\Python\Python Code\TiquMusicFromVedio'


"""
@description  : 音乐播放,默认播放文件夹内的所有mp3文件
---------
@param  :
-------
@Returns  :
-------
"""
def play():
    global folder
    music =[folder+'\\'+music for music in os.listdir(folder)\
        if music.endswith(('.mp3','.wav','.ogg'))]
    total = len(music)
    #初始化混音器设备
    pygame.mixer.init()
    while playing:
        if not pygame.mixer.music.get_busy():
            #随机播放一首歌曲
            nextMusic = random.choice(music)
            pygame.mixer.music.load(nextMusic.encode())
            #播放一次
            pygame.mixer.music.play(1)
            musicName.set('playing.......'+nextMusic)
        else:
            time.sleep(0.3)

root = tkinter.Tk()
root.title('音乐播放器')
root.geometry('700x80+400+300')
root.resizable(False,False)

#关闭程序时执行的代码
def closeWindow():
    global playing
    playing = False
    try:
        pygame.mixer.music.stop()
        pygame.mixer.quit()
    except:
        pass
    root.destroy()
root.protocol('WM_DELETE_WINDOW',closeWindow)
pause_resume=tkinter.StringVar(root,value = 'NotSet')
playing = False

#播放按钮
def  buttonPlayClick():
    global folder
    if not folder:
        folder = tkinter.filedialog.askdirectory()
    if not folder:
        return
    global playing
    playing = True


    #创建一个线程来播放音乐
    t = threading.Thread(target=play)
    t.start()
    #根据情况禁用或启用相应按钮
    buttonPlay['state'] = 'disabled'
    buttonStop['state'] = 'normal'
    buttonPause['state'] = 'normal'
    buttonNext['state'] = 'normal'
    pause_resume.set('Pause')
buttonPlay = tkinter.Button(root,text = 'Play',command=buttonPlayClick)
buttonPlay.place(x=20,y=10,width=50,height=20)

#终止按钮
def buttonStopClick():
    global playing
    playing = False
    pygame.mixer.music.stop()
    musicName.set('暂时没有播放音乐')
    buttonPlay['state'] = 'normal'
    buttonStop['state'] = 'disabled'
    buttonPause['state'] = 'disabled'
buttonStop = tkinter.Button(root,text='Stop',command=buttonStopClick)
buttonStop.place(x=80,y=10,width=50,height=20)
buttonStop['state']='disabled'

#暂停与恢复 复用按钮
def buttonPauseClick():
    global playing
    if pause_resume.get()=='Pause':
        #playing = False
        pygame.mixer.music.pause()
        pause_resume.set('Resume')
    elif pause_resume.get()=='Resume':
        #playing = True
        pygame.mixer.music.unpause()
        pause_resume.set('Pause')
buttonPause = tkinter.Button(root,textvariable=pause_resume,command=buttonPauseClick)
buttonPause.place(x=140,y=10,width=50,height=20)
buttonPause['state']='disabled'

#下一首
def buttonNextClick():
    global playing
    playing = False
    pygame.mixer.music.stop()
    pygame.mixer.quit()
    buttonPlayClick()
buttonNext = tkinter.Button(root,text='Next',command=buttonNextClick)
buttonNext.place(x=200,y=10,width=50,height=20)
buttonNext['state']='disabled'

musicName = tkinter.StringVar(root,value='暂时没有播放音乐!')
labelName = tkinter.Label(root,textvariable=musicName)
labelName.place(x=0,y=40,width=700,height=20)

#启动消息循环
root.mainloop()

运行结果如下:

到此这篇关于利用Python编写本地音乐播放器的文章就介绍到这了,更多相关Python编写音乐播放器内容请搜索脚本之家以前的文章或继续浏览下面的相关文章希望大家以后多多支持脚本之家!

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