Android实现图片加载进度提示
作者:laibaigan
这篇文章主要为大家详细介绍了Android实现图片加载进度提示,文中示例代码介绍的非常详细,具有一定的参考价值,感兴趣的小伙伴们可以参考一下
本文实例为大家分享了Android实现图片加载进度提示的具体代码,供大家参考,具体内容如下
先上图:
实现原理:
第一个控件的实现原理是重写ImageView的onDraw()方法,利用Canvas的clipRect()方法控制图片的显示区域,主键扩大图片的显示区域,从而实现逐渐增加的效果
关键代码:
public class LoadingImageView extends ImageView { /*** 背景图片 */ private Drawable bgDrawable; /**前景图片*/ private Drawable fgDrawable; /**是否显示加载进度条*/ private boolean isShowProgress; private Resources rsc; private int progress; private int progressHeight; private int progressLeft; private int progressTop; private int progressRight; private int progressBottom; public LoadingImageView(Context context) { this(context,null); } public LoadingImageView(Context context, AttributeSet attrs) { this(context, attrs,0); } public LoadingImageView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); rsc = getResources(); } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); if(bgDrawable==null){ return; } progressLeft = getMeasuredWidth()/2-(fgDrawable.getIntrinsicWidth()/2); progressTop = getMeasuredHeight()/2-(fgDrawable.getIntrinsicHeight()/2); progressRight = getMeasuredWidth()/2+(fgDrawable.getIntrinsicWidth()/2); progressBottom = getMeasuredHeight()/2+(fgDrawable.getIntrinsicHeight()/2); } @Override public boolean onTouchEvent(MotionEvent event) { return super.onTouchEvent(event); } /** * 设置背景图片 * @param drawableRes */ public void setBgDrawableRes(int drawableRes){ bgDrawable = rsc.getDrawable(drawableRes); invalidate(); } public void setFgDrawableRes(int drawableRes){ fgDrawable = rsc.getDrawable(drawableRes); invalidate(); } public void setProgress(int progress,boolean flag) { isShowProgress = flag; if(progress>=0&progress<=100){ this.progress = progress; invalidate(); } } @Override protected void onDraw(Canvas canvas) { if(bgDrawable!=null){ bgDrawable.setBounds(progressLeft, progressTop, progressRight, progressBottom); bgDrawable.draw(canvas); } super.onDraw(canvas); if(bgDrawable!=null&&isShowProgress){ bgDrawable.setBounds(progressLeft, progressTop, progressRight, progressBottom); bgDrawable.draw(canvas); } if(fgDrawable!=null&&isShowProgress){ //根据进度计算图片显示的高的比 progressHeight = fgDrawable.getIntrinsicHeight()*progress/100; //关键代码,设置图片的显示区域 canvas.clipRect(progressLeft,progressBottom-progressHeight,progressRight,progressBottom); fgDrawable.setBounds(progressLeft, progressTop, progressRight, progressBottom); fgDrawable.draw(canvas); } } }
第二个圆形加载进度的原理其实也很简单,就是画弧线,不断增加弧线的角度,实现改变进度的功能
关键代码:
public class LoadingCircleView extends View { private final Paint paint; private final Context context; private Resources res; private int progress; private int ringWidth; //圆环的颜色 private int ringColor; //进度条颜色 private int progressColor; //字体颜色 private int textColor; //字的大小 private int textSize; private String textProgress; public LoadingCircleView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); this.context = context; this.paint = new Paint(); this.res = context.getResources(); this.paint.setAntiAlias(true); //消除锯齿 this.ringWidth = dip2px(context, 10); //设置圆环宽度 this.ringColor = Color.rgb(233, 233, 233); this.progressColor = Color.rgb(146, 206, 108); this.textColor = Color.rgb(203, 203, 203); this.textSize = 30; } public LoadingCircleView(Context context, AttributeSet attrs) { this(context, attrs,0); } public LoadingCircleView(Context context) { this(context,null); } /** * 设置加载进度,取值范围在0~100之间 * @param progress */ public void setProgress(int progress) { if(progress>=0&&progress<=100){ this.progress = progress; invalidate(); } } /** * 设置圆环背景色 * @param ringColor */ public void setRingColor(int ringColor) { this.ringColor = res.getColor(ringColor); } /** * 设置进度条颜色 * @param progressColor */ public void setProgressColor(int progressColor) { this.progressColor = res.getColor(progressColor); } /** * 设置字体颜色 * @param textColor */ public void setTextColor(int textColor) { this.textColor = res.getColor(textColor); } /** * 设置字体大小 * @param textSize */ public void setTextSize(int textSize) { this.textSize = textSize; } /** * 设置圆环半径 * @param ringWidth */ public void setRingWidthDip(int ringWidth) { this.ringWidth = dip2px(context, ringWidth); } /** * 通过不断画弧的方式更新界面,实现进度增加 */ @Override protected void onDraw(Canvas canvas) { int center = getWidth()/2; int radios = center-ringWidth/2; //绘制圆环 this.paint.setStyle(Paint.Style.STROKE); //绘制空心圆 this.paint.setColor(ringColor); this.paint.setStrokeWidth(ringWidth); canvas.drawCircle(center,center, radios, this.paint); RectF oval = new RectF(center-radios, center-radios, center+radios, center+radios); this.paint.setColor(progressColor); canvas.drawArc(oval, 90, 360*progress/100, false, paint); this.paint.setStyle(Paint.Style.FILL); this.paint.setColor(textColor); this.paint.setStrokeWidth(0); this.paint.setTextSize(textSize); this.paint.setTypeface(Typeface.DEFAULT_BOLD); textProgress = progress+"%"; float textWidth = paint.measureText(textProgress); canvas.drawText(textProgress, center-textWidth/2, center+textSize/2, paint); super.onDraw(canvas); } /** * 根据手机的分辨率从 dp 的单位 转成为 px(像素) */ public static int dip2px(Context context, float dpValue) { final float scale = context.getResources().getDisplayMetrics().density; return (int) (dpValue * scale + 0.5f); } }
控件定义好后就可以再Xml里面调用了:
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <com.example.imagetest.LoadingImageView android:id="@+id/loading_image_view" android:layout_width="258px" android:layout_height="257px" android:background="#330000" > </com.example.imagetest.LoadingImageView> <com.example.imagetest.LoadingCircleView android:id="@+id/loading_cirle_view" android:layout_width="100dp" android:layout_height="100dp" > </com.example.imagetest.LoadingCircleView> <!-- <ListView android:id="@+id/listview" android:layout_width="fill_parent" android:layout_height="fill_parent" ></ListView> --> </LinearLayout>
最后就可以使用了,在主线程里面模拟加载进度,起一个线程,模仿加载进度逐渐增加:
public class MainActivity extends Activity { ListView listview; private LoadingImageView loadingImageView; private LoadingCircleView loadingCircleView; private Handler handler = new Handler(){ public void handleMessage(android.os.Message msg) { loadingImageView.setProgress(msg.what,true); loadingCircleView.setProgress(msg.what); }; }; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); loadingImageView = (LoadingImageView) findViewById(R.id.loading_image_view); loadingImageView.setFgDrawableRes(R.drawable.bg_click_load_img); loadingImageView.setBgDrawableRes(R.drawable.ic_launcher); loadingImageView.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { loading(); } }); loadingCircleView = (LoadingCircleView) findViewById(R.id.loading_cirle_view); loadingCircleView.setOnClickListener(new OnClickListener() { @Override public void onClick(View v) { loading(); } }); // listview = (ListView) findViewById(R.id.listview); // showImage(); } private void loading(){ Thread t = new Thread(){ @Override public void run() { int i = 0; while(i<=100){ try { i++; handler.sendEmptyMessage(i); this.sleep(10); } catch (InterruptedException e) { e.printStackTrace(); } } super.run(); } }; t.start(); } @Override protected void onResume() { super.onResume(); } @Override protected void onPause() { super.onPause(); } @Override protected void onDestroy() { super.onDestroy(); } }
好了,大工告成,可以运行了
资源地址:Android图片加载进度提示
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。
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