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首页 > 软件编程 > Android > android TV开发:实现3D仿Gallery效果

Android TV开发:实现3D仿Gallery效果的实例代码

作者:meetings

这篇文章主要介绍了Android TV开发:实现3D仿Gallery效果的实例代码,效果:滚动翻页+ 页面点击+页码指示器+焦点控制,主要为了移植到电视上做了按键事件和焦点控制。

本文讲述了Android TV开发:实现3D仿Gallery效果的实例代码。分享给大家供大家参考,具体如下:

1.实现效果

滚动翻页+ 页面点击+页码指示器+焦点控制

2.实现这个效果之前必须要了解

Android高级图片滚动控件实现3D版图片轮播器这篇文章,我是基于他的代码进行修改的,主要为了移植到电视上做了按键事件和焦点控制。

3.具体代码:

public class Image3DSwitchView extends LinearLayout { 
 private int currentPage =0;//定义当前第几页 
 /** 
 * 图片左右两边的空白间距 
 */ 
 public static final int IMAGE_PADDING = 5; 
 private static final int TOUCH_STATE_REST = 0; 
 private static final int TOUCH_STATE_SCROLLING = 1; 
 /** 
 * 滚动到下一张图片的速度 
 */ 
 private static final int SNAP_VELOCITY = 600; 
 
 /** 
 * 表示滚动到下一张图片这个动作 
 */ 
 private static final int SCROLL_NEXT = 0; 
 /** 
 * 表示滚动到上一张图片这个动作 
 */ 
 private static final int SCROLL_PREVIOUS = 1; 
 /** 
 * 表示滚动回原图片这个动作 
 */ 
 private static final int SCROLL_BACK = 2; 
 private static Handler handler = new Handler(); 
 /** 
 * 控件宽度 
 */ 
 public static int mWidth; 
 private VelocityTracker mVelocityTracker;//主要用跟踪触摸屏事件(flinging事件和其他gestures手势事件)的速率 
 private Scroller mScroller; 
 /** 
 * 图片滚动监听器,当图片发生滚动时回调这个接口 
 */ 
 private OnImageSwitchListener mListener; 
 /** 
 * 记录当前的触摸状态 
 */ 
 private int mTouchState = TOUCH_STATE_REST; 
 /** 
 * 记录被判定为滚动运动的最小滚动值 
 */ 
 private int mTouchSlop; 
 /** 
 * 记录控件高度 
 */ 
 private int mHeight; 
 /** 
 * 记录每张图片的宽度 
 */ 
 private int mImageWidth; 
 /** 
 * 记录图片的总数量 
 */ 
 private int mCount; 
 /** 
 * 记录当前显示图片的坐标 
 */ 
 private int mCurrentImage; 
 /** 
 * 记录上次触摸的横坐标值 
 */ 
 private float mLastMotionX; 
 /** 
 * 是否强制重新布局 
 */ 
 private boolean forceToRelayout; 
 private int[] mItems; 
 public Image3DSwitchView(Context context, AttributeSet attrs) { 
 super(context, attrs); 
 mTouchSlop = ViewConfiguration.get(getContext()).getScaledTouchSlop(); 
 mScroller = new Scroller(context); 
 //设置可以获得焦点 
 setFocusable(true); 
 } 
 @Override 
 protected void onLayout(boolean changed, int l, int t, int r, int b) { 
 if (changed || forceToRelayout) { 
 mCount = getChildCount(); 
 // 图片数量必须大于5,不然无法正常显示 
 if (mCount < 5) { 
 return; 
 } 
 mWidth = getMeasuredWidth(); 
 mHeight = getMeasuredHeight(); 
 // 每张图片的宽度设定为控件宽度的百分之六十 
 mImageWidth = (int) (mWidth * 0.6); 
 if (mCurrentImage >= 0 && mCurrentImage < mCount) { 
 mScroller.abortAnimation(); 
 setScrollX(0); 
 int left = -mImageWidth * 2 + (mWidth - mImageWidth) / 2; 
 // 分别获取每个位置上应该显示的图片下标 
 int[] items = {getIndexForItem(1), getIndexForItem(2), 
 getIndexForItem(3), getIndexForItem(4), 
 getIndexForItem(5)}; 
 mItems = items; 
 // 通过循环为每张图片设定位置 
 for (int i = 0; i < items.length; i++) { 
 Image3DView childView = (Image3DView) getChildAt(items[i]); 
 childView.layout(left + IMAGE_PADDING, 0, left 
 + mImageWidth - IMAGE_PADDING, mHeight); 
 childView.initImageViewBitmap(); 
 left = left + mImageWidth; 
 } 
 refreshImageShowing(); 
 } 
 forceToRelayout = false; 
 } 
 } 
 public interface OnFocusListener{ 
 void onFocus(); 
 void setValue(String value); 
 } 
 private OnFocusListener onFocusListener; 
 public void setonFocusListener(OnFocusListener onFocusListener){ 
 this.onFocusListener = onFocusListener; 
 } 
 @Override 
 public boolean dispatchKeyEvent(KeyEvent event) { 
 if (event.getAction() == KeyEvent.ACTION_DOWN){ 
 switch (event.getKeyCode()){ 
 //按下键 响应回调 
 case KeyEvent.KEYCODE_DPAD_DOWN: 
 if (onFocusListener != null){onFocusListener.onFocus();} 
 break; 
 //按确定键 
 case KeyEvent.KEYCODE_DPAD_CENTER: 
 Toast.makeText(getContext(),"点击了图片"+(currentPage%7+1),Toast.LENGTH_SHORT).show(); 
 break; 
 //右键 
 case KeyEvent.KEYCODE_DPAD_RIGHT: 
 scrollToNext(); 
 if (onFocusListener !=null){ 
 onFocusListener.setValue((currentPage%7+1)+""); 
 } 
 break; 
 //左键 
 case KeyEvent.KEYCODE_DPAD_LEFT: 
 scrollToPrevious(); 
 if (onFocusListener !=null){ 
 onFocusListener.setValue((currentPage%7+1)+""); 
 } 
 break; 
 } 
 } 
 return true; 
 } 
 @Override 
 public boolean onTouchEvent(MotionEvent event) { 
 if (mScroller.isFinished()) { 
 if (mVelocityTracker == null) { 
 mVelocityTracker = VelocityTracker.obtain(); 
 } 
 mVelocityTracker.addMovement(event); 
 int action = event.getAction(); 
 float x = event.getX(); 
 switch (action) { 
 case MotionEvent.ACTION_DOWN: 
 // 记录按下时的横坐标 
 mLastMotionX = x; 
 break; 
 case MotionEvent.ACTION_MOVE: 
 int disX = (int) (mLastMotionX - x); 
 mLastMotionX = x; 
 scrollBy(disX, 0); 
 // 当发生移动时刷新图片的显示状态 
 refreshImageShowing(); 
 break; 
 case MotionEvent.ACTION_UP: 
 mVelocityTracker.computeCurrentVelocity(1000); 
 int velocityX = (int) mVelocityTracker.getXVelocity(); 
 if (shouldScrollToNext(velocityX)) { 
 // 滚动到下一张图 
 scrollToNext(); 
 } else if (shouldScrollToPrevious(velocityX)) { 
 // 滚动到上一张图 
 scrollToPrevious(); 
 } else { 
 // 滚动回当前图片 
 scrollBack(); 
 } 
 if (mVelocityTracker != null) { 
 mVelocityTracker.recycle(); 
 mVelocityTracker = null; 
 } 
 break; 
 } 
 } 
 return true; 
 } 
 /** 
 * 根据当前的触摸状态来决定是否屏蔽子控件的交互能力。 
 */ 
 @Override 
 public boolean onInterceptTouchEvent(MotionEvent ev) { 
 int action = ev.getAction(); 
 if ((action == MotionEvent.ACTION_MOVE) 
 && (mTouchState != TOUCH_STATE_REST)) { 
 return true; 
 } 
 float x = ev.getX(); 
 switch (action) { 
 case MotionEvent.ACTION_DOWN: 
 mLastMotionX = x; 
 mTouchState = TOUCH_STATE_REST; 
 break; 
 case MotionEvent.ACTION_MOVE: 
 int xDiff = (int) Math.abs(mLastMotionX - x); 
 if (xDiff > mTouchSlop) { 
 mTouchState = TOUCH_STATE_SCROLLING; 
 } 
 break; 
 case MotionEvent.ACTION_UP: 
 default: 
 mTouchState = TOUCH_STATE_REST; 
 break; 
 } 
 return mTouchState != TOUCH_STATE_REST; 
 } 
 @Override 
 public void computeScroll() { 
 if (mScroller.computeScrollOffset()) { 
 scrollTo(mScroller.getCurrX(), mScroller.getCurrY()); 
 refreshImageShowing(); 
 postInvalidate(); 
 } 
 } 
 /** 
 * 设置图片滚动的监听器,每当有图片滚动时会回调此接口。 
 * 
 * @param listener 图片滚动监听器 
 */ 
 public void setOnImageSwitchListener(OnImageSwitchListener listener) { 
 mListener = listener; 
 } 
 /** 
 * 设置当前显示图片的下标,注意如果该值小于零或大于等于图片的总数量,图片则无法正常显示。 
 * 
 * @param currentImage 图片的下标 
 */ 
 public void setCurrentImage(int currentImage) { 
 mCurrentImage = currentImage; 
 requestLayout(); 
 } 
 /** 
 * 滚动到下一张图片。 
 */ 
 public void scrollToNext() { 
 if (mScroller.isFinished()) { 
 currentPage++; 
 int disX = mImageWidth - getScrollX(); 
 checkImageSwitchBorder(SCROLL_NEXT); 
 if (mListener != null) { 
 mListener.onImageSwitch(mCurrentImage); 
 } 
 beginScroll(getScrollX(), 0, disX, 0, SCROLL_NEXT); 
 } 
 } 
 /** 
 * 滚动到上一张图片。 
 */ 
 public void scrollToPrevious() { 
 if (mScroller.isFinished()) { 
 if (currentPage ==0){ 
 currentPage = 7; 
 }else 
 currentPage--; 
 int disX = -mImageWidth - getScrollX(); 
 checkImageSwitchBorder(SCROLL_PREVIOUS); 
 if (mListener != null) { 
 mListener.onImageSwitch(mCurrentImage); 
 } 
 beginScroll(getScrollX(), 0, disX, 0, SCROLL_PREVIOUS); 
 } 
 } 
 /** 
 * 滚动回原图片。 
 */ 
 public void scrollBack() { 
 if (mScroller.isFinished()) { 
 beginScroll(getScrollX(), 0, -getScrollX(), 0, SCROLL_BACK); 
 } 
 } 
 /** 
 * 回收所有图片对象,释放内存。 
 */ 
 public void clear() { 
 for (int i = 0; i < mCount; i++) { 
 Image3DView childView = (Image3DView) getChildAt(i); 
 childView.recycleBitmap(); 
 } 
 } 
 /** 
 * 让控件中的所有图片开始滚动。 
 */ 
 private void beginScroll(int startX, int startY, int dx, int dy, 
 final int action) { 
 int duration = (int) (700f / mImageWidth * Math.abs(dx)); 
 mScroller.startScroll(startX, startY, dx, dy, duration); 
 invalidate(); 
 handler.postDelayed(new Runnable() { 
 @Override 
 public void run() { 
 if (action == SCROLL_NEXT || action == SCROLL_PREVIOUS) { 
 forceToRelayout = true; 
 requestLayout(); 
 } 
 } 
 }, duration); 
 } 
 /** 
 * 根据当前图片的下标和传入的item参数,来判断item位置上应该显示哪张图片。 
 * 
 * @param item 取值范围是1-5 
 * @return 对应item位置上应该显示哪张图片。 
 */ 
 private int getIndexForItem(int item) { 
 int index = -1; 
 index = mCurrentImage + item - 3; 
 while (index < 0) { 
 index = index + mCount; 
 } 
 while (index > mCount - 1) { 
 index = index - mCount; 
 } 
 return index; 
 } 
 /** 
 * 刷新所有图片的显示状态,包括当前的旋转角度。 
 */ 
 private void refreshImageShowing() { 
 for (int i = 0; i < mItems.length; i++) { 
 Image3DView childView = (Image3DView) getChildAt(mItems[i]); 
 childView.setRotateData(i, getScrollX()); 
 childView.invalidate(); 
 } 
 } 
 /** 
 * 检查图片的边界,防止图片的下标超出规定范围。 
 */ 
 private void checkImageSwitchBorder(int action) { 
 if (action == SCROLL_NEXT && ++mCurrentImage >= mCount) { 
 mCurrentImage = 0; 
 } else if (action == SCROLL_PREVIOUS && --mCurrentImage < 0) { 
 mCurrentImage = mCount - 1; 
 } 
 } 
 /** 
 * 判断是否应该滚动到下一张图片。 
 */ 
 private boolean shouldScrollToNext(int velocityX) { 
 return velocityX < -SNAP_VELOCITY || getScrollX() > mImageWidth / 2; 
 } 
 /** 
 * 判断是否应该滚动到上一张图片。 
 */ 
 private boolean shouldScrollToPrevious(int velocityX) { 
 return velocityX > SNAP_VELOCITY || getScrollX() < -mImageWidth / 2; 
 } 
 /** 
 * 图片滚动的监听器 
 */ 
 public interface OnImageSwitchListener { 
 /** 
 * 当图片滚动时会回调此方法 
 * 
 * @param currentImage 当前图片的坐标 
 */ 
 void onImageSwitch(int currentImage); 
 } 
} 
public class Image3DView extends ImageView { 
 /** 
 * 旋转角度的基准值 
 */ 
 private static final float BASE_DEGREE = 50f; 
 /** 
 * 旋转深度的基准值 
 */ 
 private static final float BASE_DEEP = 150f; 
 private Camera mCamera; 
 private Matrix mMaxtrix; 
 private Bitmap mBitmap; 
 /** 
 * 当前图片对应的下标 
 */ 
 private int mIndex; 
 /** 
 * 在前图片在X轴方向滚动的距离 
 */ 
 private int mScrollX; 
 /** 
 * Image3DSwitchView控件的宽度 
 */ 
 private int mLayoutWidth; 
 /** 
 * 当前图片的宽度 
 */ 
 private int mWidth; 
 /** 
 * 当前旋转的角度 
 */ 
 private float mRotateDegree; 
 /** 
 * 旋转的中心点 
 */ 
 private float mDx; 
 /** 
 * 旋转的深度 
 */ 
 private float mDeep; 
 public Image3DView(Context context, AttributeSet attrs) { 
 super(context, attrs); 
 mCamera = new Camera(); 
 mMaxtrix = new Matrix(); 
 //设置可获焦 & 可点击 
 setFocusable(true); 
 setClickable(true); 
 } 
 /** 
 * 初始化Image3DView所需要的信息,包括图片宽度,截取背景图等。 
 */ 
 public void initImageViewBitmap() { 
 if (mBitmap == null) { 
 //我们要获取cache首先要通过setDrawingCacheEnable方法开启cache,然后再调用getDrawingCache方法就可以获得view的cache图片了。 
 setDrawingCacheEnabled(true); 
 buildDrawingCache(); 
 mBitmap = getDrawingCache(); 
 } 
 mLayoutWidth = Image3DSwitchView.mWidth; 
 mWidth = getWidth() + Image3DSwitchView.IMAGE_PADDING * 2; 
 } 
 /** 
 * 设置旋转角度。 
 * 
 * @param index 当前图片的下标 
 * @param scrollX 当前图片在X轴方向滚动的距离 
 */ 
 public void setRotateData(int index, int scrollX) { 
 mIndex = index; 
 mScrollX = scrollX; 
 } 
 /** 
 * 回收当前的Bitmap对象,以释放内存。 
 */ 
 public void recycleBitmap() { 
 if (mBitmap != null && !mBitmap.isRecycled()) { 
 mBitmap.recycle(); 
 } 
 } 
 @Override 
 public void setImageResource(int resId) { 
 super.setImageResource(resId); 
 mBitmap = null; 
 initImageViewBitmap(); 
 } 
 @Override 
 public void setImageBitmap(Bitmap bm) { 
 super.setImageBitmap(bm); 
 mBitmap = null; 
 initImageViewBitmap(); 
 } 
 @Override 
 public void setImageDrawable(Drawable drawable) { 
 super.setImageDrawable(drawable); 
 mBitmap = null; 
 initImageViewBitmap(); 
 } 
 @Override 
 public void setImageURI(Uri uri) { 
 super.setImageURI(uri); 
 mBitmap = null; 
 initImageViewBitmap(); 
 } 
 @Override 
 protected void onDraw(Canvas canvas) { 
 if (mBitmap == null) { 
 // 如果Bitmap对象还不存在,先使用父类的onDraw方法进行绘制 
 super.onDraw(canvas); 
 } else { 
 if (isImageVisible()) { 
 // 绘图时需要注意,只有当图片可见的时候才进行绘制,这样可以节省运算效率 
 computeRotateData(); 
 mCamera.save(); 
 mCamera.translate(0.0f, 0.0f, mDeep); 
 mCamera.rotateY(mRotateDegree); 
 mCamera.getMatrix(mMaxtrix); 
 mCamera.restore(); 
 mMaxtrix.preTranslate(-mDx, -getHeight() / 2); 
 mMaxtrix.postTranslate(mDx, getHeight() / 2); 
 canvas.drawBitmap(mBitmap, mMaxtrix, null); 
 } 
 } 
 } 
 /** 
 * 在这里计算所有旋转所需要的数据。 
 */ 
 private void computeRotateData() { 
 float degreePerPix = BASE_DEGREE / mWidth; 
 float deepPerPix = BASE_DEEP / ((mLayoutWidth - mWidth) / 2); 
 switch (mIndex) { 
 case 0: 
 mDx = mWidth; 
 mRotateDegree = 360f - (2 * mWidth + mScrollX) * degreePerPix; 
 if (mScrollX < -mWidth) { 
 mDeep = 0; 
 } else { 
 mDeep = (mWidth + mScrollX) * deepPerPix; 
 } 
 break; 
 case 1: 
 if (mScrollX > 0) { 
 mDx = mWidth; 
 mRotateDegree = (360f - BASE_DEGREE) - mScrollX * degreePerPix; 
 mDeep = mScrollX * deepPerPix; 
 } else { 
 if (mScrollX < -mWidth) { 
 mDx = -Image3DSwitchView.IMAGE_PADDING * 2; 
 mRotateDegree = (-mScrollX - mWidth) * degreePerPix; 
 } else { 
 mDx = mWidth; 
 mRotateDegree = 360f - (mWidth + mScrollX) * degreePerPix; 
 } 
 mDeep = 0; 
 } 
 break; 
 case 2: 
 if (mScrollX > 0) { 
 mDx = mWidth; 
 mRotateDegree = 360f - mScrollX * degreePerPix; 
 mDeep = 0; 
 if (mScrollX > mWidth) { 
 mDeep = (mScrollX - mWidth) * deepPerPix; 
 } 
 } else { 
 mDx = -Image3DSwitchView.IMAGE_PADDING * 2; 
 mRotateDegree = -mScrollX * degreePerPix; 
 mDeep = 0; 
 if (mScrollX < -mWidth) { 
 mDeep = -(mWidth + mScrollX) * deepPerPix; 
 } 
 } 
 break; 
 case 3: 
 if (mScrollX < 0) { 
 mDx = -Image3DSwitchView.IMAGE_PADDING * 2; 
 mRotateDegree = BASE_DEGREE - mScrollX * degreePerPix; 
 mDeep = -mScrollX * deepPerPix; 
 } else { 
 if (mScrollX > mWidth) { 
 mDx = mWidth; 
 mRotateDegree = 360f - (mScrollX - mWidth) * degreePerPix; 
 } else { 
 mDx = -Image3DSwitchView.IMAGE_PADDING * 2; 
 mRotateDegree = BASE_DEGREE - mScrollX * degreePerPix; 
 } 
 mDeep = 0; 
 } 
 break; 
 case 4: 
 mDx = -Image3DSwitchView.IMAGE_PADDING * 2; 
 mRotateDegree = (2 * mWidth - mScrollX) * degreePerPix; 
 if (mScrollX > mWidth) { 
 mDeep = 0; 
 } else { 
 mDeep = (mWidth - mScrollX) * deepPerPix; 
 } 
 break; 
 } 
 } 
 /** 
 * 判断当前图片是否可见。 
 * 
 * @return 当前图片可见返回true,不可见返回false。 
 */ 
 private boolean isImageVisible() { 
 boolean isVisible = false; 
 switch (mIndex) { 
 case 0: 
 if (mScrollX < (mLayoutWidth - mWidth) / 2 - mWidth) { 
 isVisible = true; 
 } else { 
 isVisible = false; 
 } 
 break; 
 case 1: 
 if (mScrollX > (mLayoutWidth - mWidth) / 2) { 
 isVisible = false; 
 } else { 
 isVisible = true; 
 } 
 break; 
 case 2: 
 if (mScrollX > mLayoutWidth / 2 + mWidth / 2 
 || mScrollX < -mLayoutWidth / 2 - mWidth / 2) { 
 isVisible = false; 
 } else { 
 isVisible = true; 
 } 
 break; 
 case 3: 
 if (mScrollX < -(mLayoutWidth - mWidth) / 2) { 
 isVisible = false; 
 } else { 
 isVisible = true; 
 } 
 break; 
 case 4: 
 if (mScrollX > mWidth - (mLayoutWidth - mWidth) / 2) { 
 isVisible = true; 
 } else { 
 isVisible = false; 
 } 
 break; 
 } 
 return isVisible; 
 } 
} 
public class MainActivity extends AppCompatActivity { 
 private Button btn; 
 private Image3DSwitchView image3DSwitchView; 
 @Override 
 protected void onCreate(Bundle savedInstanceState) { 
 super.onCreate(savedInstanceState); 
 setContentView(R.layout.activity_main); 
 btn = (Button) findViewById(R.id.btn); 
 image3DSwitchView = (Image3DSwitchView) findViewById(R.id.image_switch_view); 
 btn.setOnKeyListener(new View.OnKeyListener() { 
 @Override 
 public boolean onKey(View v, int keyCode, KeyEvent event) { 
 if (keyCode == KeyEvent.KEYCODE_DPAD_UP && event.getAction()== KeyEvent.ACTION_DOWN) 
 image3DSwitchView.requestFocus(); 
 return true; 
 } 
 }); 
 //设置监听,并实现接口 
 image3DSwitchView.setonFocusListener(new Image3DSwitchView.OnFocusListener() { 
 @Override 
 public void onFocus() { 
 btn.requestFocus(); 
 } 
 @Override 
 public void setValue(String value) { 
 btn.setText(value+"/7"); 
 } 
 
 }); 
 } 
} 
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" 
 android:layout_width="match_parent" 
 android:layout_height="match_parent" 
 android:background="#000000"> 
 <com.example.rotate3d.Image3DSwitchView 
 android:layout_marginTop="100dp" 
 android:id="@+id/image_switch_view" 
 android:layout_width="wrap_content" 
 android:layout_height="470dp" > 
 <com.example.rotate3d.Image3DView 
 android:id="@+id/image1" 
 android:focusable="true" 
 android:focusableInTouchMode="true" 
 android:clickable="true" 
 android:layout_width="match_parent" 
 android:layout_height="match_parent" 
 android:scaleType="fitXY" 
 android:src="@drawable/image1" /> 
 <com.example.rotate3d.Image3DView 
 android:id="@+id/image2" 
 android:layout_width="match_parent" 
 android:layout_height="match_parent" 
 android:scaleType="fitXY" 
 android:src="@drawable/image2" /> 
 <com.example.rotate3d.Image3DView 
 android:id="@+id/image3" 
 android:layout_width="match_parent" 
 android:layout_height="match_parent" 
 android:scaleType="fitXY" 
 android:src="@drawable/image3" /> 
 <com.example.rotate3d.Image3DView 
 android:id="@+id/image4" 
 android:layout_width="match_parent" 
 android:layout_height="match_parent" 
 android:scaleType="fitXY" 
 android:src="@drawable/image4" /> 
 <com.example.rotate3d.Image3DView 
 android:id="@+id/image5" 
 android:layout_width="match_parent" 
 android:layout_height="match_parent" 
 android:scaleType="fitXY" 
 android:src="@drawable/image5" /> 
 <com.example.rotate3d.Image3DView 
 android:id="@+id/image6" 
 android:layout_width="match_parent" 
 android:layout_height="match_parent" 
 android:scaleType="fitXY" 
 android:src="@drawable/image6" /> 
 <com.example.rotate3d.Image3DView 
 android:id="@+id/image7" 
 android:layout_width="match_parent" 
 android:layout_height="match_parent" 
 android:scaleType="fitXY" 
 android:src="@drawable/image7" /> 
 </com.example.rotate3d.Image3DSwitchView> 
 <Button 
 android:id="@+id/btn" 
 android:text="1/7" 
 android:textSize="32dp" 
 android:textColor="#ffffff" 
 android:layout_below="@+id/image_switch_view" 
 android:background="@drawable/button_style" 
 android:layout_width="match_parent" 
 android:layout_height="100dp" /> 
 
</RelativeLayout> 

4.自己的成长点:

①响应遥控器按键事件:重写Image3DSwitchView类的dispatchKeyEvent()函数

@Override 
 public boolean dispatchKeyEvent(KeyEvent event) { 
 if (event.getAction() == KeyEvent.ACTION_DOWN){ 
 switch (event.getKeyCode()){ 
 //按下键 响应回调 
 case KeyEvent.KEYCODE_DPAD_DOWN: 
 if (onFocusListener != null){onFocusListener.onFocus();} 
 break; 
 //按确定键 
 case KeyEvent.KEYCODE_DPAD_CENTER: 
 Toast.makeText(getContext(),"点击了图片"+(currentPage%7+1),Toast.LENGTH_SHORT).show(); 
 break; 
 //右键 
 case KeyEvent.KEYCODE_DPAD_RIGHT: 
 scrollToNext(); 
 if (onFocusListener !=null){ 
 onFocusListener.setValue((currentPage%7+1)+""); 
 } 
 break; 
 //左键 
 case KeyEvent.KEYCODE_DPAD_LEFT: 
 scrollToPrevious(); 
 if (onFocusListener !=null){ 
 onFocusListener.setValue((currentPage%7+1)+""); 
 } 
 break; 
 } 
 } 
 return true; 
 } 

注意:要能响应点击事件的前提必须是控件可以获得焦点,所以在构造函数中加上

setFocusable(true); 

②回调机制:类似Android TV开发:使用RecycleView实现横向的Listview并响应点击事件的代码的原理。 越来越发现回调技术的好用:轻松通过接口函数里面的参数把动态变化的变量传递到mainActivity

public interface OnFocusListener{ 
 void onFocus();//处理焦点 
 void setValue(String value);//处理当前页码 
} 
private OnFocusListener onFocusListener; 
public void setonFocusListener(OnFocusListener onFocusListener){ 
 this.onFocusListener = onFocusListener; 
www.jb51.net/article/140153.htm} 
@Override 
public boolean dispatchKeyEvent(KeyEvent event) { 
 if (event.getAction() == KeyEvent.ACTION_DOWN){ 
 switch (event.getKeyCode()){ 
 //按下键 响应回调 
 case KeyEvent.KEYCODE_DPAD_DOWN: 
 if (onFocusListener != null){onFocusListener.onFocus();} 
 break; 
 //按确定键 
 case KeyEvent.KEYCODE_DPAD_CENTER: 
 Toast.makeText(getContext(),"点击了图片"+(currentPage%7+1),Toast.LENGTH_SHORT).show(); 
 break; 
 //右键 
 case KeyEvent.KEYCODE_DPAD_RIGHT: 
 scrollToNext(); 
 if (onFocusListener !=null){ 
 onFocusListener.setValue((currentPage%7+1)+""); 
 } 
 break; 
 //左键 
 case KeyEvent.KEYCODE_DPAD_LEFT: 
 scrollToPrevious(); 
 if (onFocusListener !=null){ 
 onFocusListener.setValue((currentPage%7+1)+""); 
 } 
 break; 
 } 
 } 
 return true; 
} 

在acitivity中调用

image3DSwitchView.setonFocusListener(new Image3DSwitchView.OnFocusListener() { 
 @Override 
 public void onFocus() { 
 btn.requestFocus();//让Image3DSwitchView控件下的按钮获得焦点 
 } 
 @Override 
 public void setValue(String value) { 
 btn.setText(value+"/7");//给按钮设置 第几页/共几页 
 } 
 }); 

5.源码+apk下载地址

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