C++11 线程同步接口std::condition_variable和std::future的简单使用示例详解
作者:robot2017
std::condition_variable
条件变量std::condition_variable有wait和notify接口用于线程间的同步。如下图所示,Thread 2阻塞在wait接口,Thread 1通过notify接口通知Thread 2继续执行。
具体参见示例代码:
#include<iostream> #include<mutex> #include<thread> #include<queue> std::mutex mt; std::queue<int> data; std::condition_variable cv; auto start=std::chrono::high_resolution_clock::now(); void logCurrentTime() { auto end = std::chrono::high_resolution_clock::now(); auto elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(end - start).count(); std::cout << elapsed << ":"; } void prepare_data() { logCurrentTime(); std::cout << "this is " << __FUNCTION__ << " thread:" << std::this_thread::get_id() << std::endl; for (int i = 0; i < 10; i++) { data.push(i); logCurrentTime(); std::cout << "data OK:" << i << std::endl; } //start to notify consume_data thread data is OK! cv.notify_one(); } void consume_data() { logCurrentTime(); std::cout << "this is: " << __FUNCTION__ << " thread:" << std::this_thread::get_id() << std::endl; std::unique_lock<std::mutex> lk(mt); //wait first for notification cv.wait(lk); //it must accept a unique_lock parameter to wait while (!data.empty()) { logCurrentTime(); std::cout << "data consumed: " << data.front() << std::endl; data.pop(); } } int main() { std::thread t2(consume_data); //wait for a while to wait first then prepare data,otherwise stuck on wait std::this_thread::sleep_for(std::chrono::milliseconds(10)); std::thread t1(prepare_data); t1.join(); t2.join(); return 0; }
分析
主线程中另启两个线程,分别执行consume_data和prepare_data,其中consume_data要先执行,以保证先等待再通知,否则若先通知再等待就死锁了。首先consume_data线程在从wait 处阻塞等待。后prepare_data线程中依次向队列写入0-10,写完之后通过notify_one 通知consume_data线程解除阻塞,依次读取0-10。
std::future
std::future与std::async配合异步执行代码,再通过wait或get接口阻塞当前线程等待结果。如下图所示,Thread 2中future接口的get或wait接口会阻塞当前线程,std::async异步开启的新线程Thread1执行结束后,将结果存于std::future后通知Thread 1获取结果后继续执行.
具体参见如下代码:
#include <iostream> #include <future> #include<thread> int test() { std::cout << "this is " << __FUNCTION__ << " thread:" << std::this_thread::get_id() << std::endl;; std::this_thread::sleep_for(std::chrono::microseconds(1000)); return 10; } int main() { std::cout << "this is " <<__FUNCTION__<<" thread:" << std::this_thread::get_id() << std::endl;; //this will lanuch on another thread std::future<int> result = std::async(test); std::cout << "After lanuch a thread: "<< std::this_thread::get_id() << std::endl; //block the thread and wait for the result std::cout << "result is: " <<result.get()<< std::endl; std::cout << "After get result "<< std::endl; return 0; }
输出结果
分析主程序中调用std::async异步调用test函数,可以看到main函数的线程ID 27428与test函数执行的线程ID 9704并不一样,说明std::async另起了一个新的线程。在test线程中,先sleep 1000ms,所以可以看到"After lanuch a thread:"先输出,说明主线程异步执行,不受子线程影响。而"After get result "最后输出,说明get()方法会阻塞主线程,直到获取结果。
作者:robot2017
出处:https://www.cnblogs.com/stephen2023/p/18416810
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