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Golang中拼接字符串的6种方式性能对比

作者:想喝奶茶_

golang的string类型是不可修改的,对于拼接字符串来说,本质上还是创建一个新的对象将数据放进去,主要有6种拼接方式,下面小编就来为大家详细讲讲吧

golang的string类型是不可修改的,对于拼接字符串来说,本质上还是创建一个新的对象将数据放进去。主要有以下几种拼接方式

拼接方式介绍

1.使用string自带的运算符+

ans = ans + s

2. 使用格式化输出fmt.Sprintf

ans = fmt.Sprintf("%s%s", ans, s)

3. 使用strings的join函数

一般适用于将字符串数组转化为特定间隔符的字符串的情况

ans=strings.join(strs,",")

4. 使用strings.Builder

builder := strings.Builder{}
builder.WriteString(s)
return builder.String()

5. 使用bytes.Buffer

buffer := new(bytes.Buffer)
buffer.WriteString(s)
return buffer.String()

6. 使用[]byte,并且提前设置容量

ans := make([]byte, 0, len(s)*n)
ans = append(ans, s...)

性能对比

先写一个随机生成长度为n的字符串的函数

func getRandomString(n int) string {
    var tmp = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
    ans := make([]uint8, 0, n)
    for i := 0; i < n; i++ {
        ans = append(ans, tmp[rand.Intn(len(tmp))])
    }
    return string(ans)
}

接下来分别写出上述拼接方式的实现,假设每次都拼接n次字符串s后返回。

1.使用string自带的运算符+

循环n次,每次都令答案字符串ans+源字符串s

func plusOperatorJoin(n int, s string) string {
    var ans string
    for i := 0; i < n; i++ {
        ans = ans + s
    }
    return ans
}

2. 使用格式化输出fmt.Sprintf

循环n次,使用fmt.Sprintf达到拼接的目的

func sprintfJoin(n int, s string) string {
    var ans string
    for i := 0; i < n; i++ {
        ans = fmt.Sprintf("%s%s", ans, s)
    }
    return ans
}

3. 使用strings的join函数

拼接同一个字符串的话不适合用join函数,所以跳过这种方式

4. 使用strings.Builder

初始化strings.Builder,循环n次,每次调用WriteString方法

func stringBuilderJoin(n int, s string) string {
    builder := strings.Builder{}
    for i := 0; i < n; i++ {
        builder.WriteString(s)
    }
    return builder.String()
}

5. 使用bytes.Buffer

初始化bytes.Buffer,循环n次,每次调用WriteString方法

func bytesBufferJoin(n int, s string) string {
    buffer := new(bytes.Buffer)
    for i := 0; i < n; i++ {
        buffer.WriteString(s)
    }
    return buffer.String()
}

6. 使用[]byte,并且提前设置容量

定义ans为byte数组,并提前设置容量为len(s)∗n

func bytesJoin(n int, s string) string {
    ans := make([]byte, 0, len(s)*n)
    for i := 0; i < n; i++ {
        ans = append(ans, s...)
    }
    return string(ans)
}

测试代码

先随机生成一个长度为10的字符串,然后拼接10000次。

package high_strings

import "testing"

func benchmark(b *testing.B, f func(int, string) string) {
	var str = getRandomString(10)
	for i := 0; i < b.N; i++ {
		f(10000, str)
	}
}

func BenchmarkPlusOperatorJoin(b *testing.B) {
	benchmark(b, plusOperatorJoin)
}
func BenchmarkSprintfJoin(b *testing.B) {
	benchmark(b, sprintfJoin)
}
func BenchmarkStringBuilderJoin(b *testing.B) {
	benchmark(b, stringBuilderJoin)
}
func BenchmarkBytesBufferJoin(b *testing.B) {
	benchmark(b, bytesBufferJoin)
}
func BenchmarkBytesJoin(b *testing.B) {
	benchmark(b, bytesJoin)
}

测试结果

使用[]byte>strings.Builder≥bytes.Buffer>ffmt.Sprintf > +运算符

源码分析

1.使用string自带的运算符+

代码在runtime\string.go里

// concatstrings implements a Go string concatenation x+y+z+...
// The operands are passed in the slice a.
// If buf != nil, the compiler has determined that the result does not
// escape the calling function, so the string data can be stored in buf
// if small enough.
func concatstrings(buf *tmpBuf, a []string) string {
    idx := 0
    l := 0
    count := 0
    for i, x := range a {
        n := len(x)
        if n == 0 {
            continue
        }
        if l+n < l {
            throw("string concatenation too long")
        }
        l += n
        count++
        idx = i
    }
    if count == 0 {
        return ""
    }

​​​​​​​    // If there is just one string and either it is not on the stack
    // or our result does not escape the calling frame (buf != nil),
    // then we can return that string directly.
    if count == 1 && (buf != nil || !stringDataOnStack(a[idx])) {
        return a[idx]
    }
    s, b := rawstringtmp(buf, l)
    for _, x := range a {
        copy(b, x)
        b = b[len(x):]
    }
    return s
}

首先计算拼接后的字符串长度

如果只有一个字符串并且不在栈上就直接返回

如果buf不为空并且buf可以放下这些字符串,就把拼接后的字符串放在buf里,否则在堆上重新申请一块内存

func rawstringtmp(buf *tmpBuf, l int) (s string, b []byte) {
    if buf != nil && l <= len(buf) {
        b = buf[:l]
        s = slicebytetostringtmp(&b[0], len(b))
    } else {
        s, b = rawstring(l)
    }
    return
}
// rawstring allocates storage for a new string. The returned
// string and byte slice both refer to the same storage.
// The storage is not zeroed. Callers should use
// b to set the string contents and then drop b.
func rawstring(size int) (s string, b []byte) {
    p := mallocgc(uintptr(size), nil, false)
    return unsafe.String((*byte)(p), size), unsafe.Slice((*byte)(p), size)
}

然后遍历数组,将字符串copy过去

2. 使用strings.Builder

介绍:strings.Builder用于使用Write方法高效地生成字符串,它最大限度地减少了内存复制

拼接过程:builder里有一个byte类型的切片,每次调用WriteString的时候,是直接往该切片里追加字符串。因为切片底层的扩容机制是以倍数申请的,所以对比1而言,2的内存消耗要更少。

**结果返回:**在返回字符串的String方法里,是将buf数组转化为字符串直接返回的。

扩容机制: 想要缓冲区容量增加n个字节,扩容后容量变为2∗len+n

// A Builder is used to efficiently build a string using Write methods.
// It minimizes memory copying. The zero value is ready to use.
// Do not copy a non-zero Builder.
type Builder struct {
	addr *Builder // of receiver, to detect copies by value
	buf  []byte
}

// String returns the accumulated string.
func (b *Builder) String() string {
	return unsafe.String(unsafe.SliceData(b.buf), len(b.buf))
}

// grow copies the buffer to a new, larger buffer so that there are at least n
// bytes of capacity beyond len(b.buf).
func (b *Builder) grow(n int) {
	buf := make([]byte, len(b.buf), 2*cap(b.buf)+n)
	copy(buf, b.buf)
	b.buf = buf
}
// WriteString appends the contents of s to b's buffer.
// It returns the length of s and a nil error.
func (b *Builder) WriteString(s string) (int, error) {
	b.copyCheck()
	b.buf = append(b.buf, s...)
	return len(s), nil
}

3. 使用bytes.Buffer

介绍bytes.Buffer跟strings.Builder的底层都是byte数组,区别在于扩容机制和返回字符串的String方法。

结果返回: 因为bytes.Buffer实际上是一个流式的字节缓冲区,可以向尾部写入数据,也可以读取头部的数据。所以在返回字符串的String方法里,只返回了缓冲区里未读的部分,所以需要重新申请内存来存放返回的结果。内存会比strings.Builder稍慢一些。

扩容机制: 想要缓冲区容量至少增加n个字节,m是未读的长度,c是当前的容量。

优化点在于如果n<=c/2−m,也就是当前容量的一半都大于等于现有的内容(未读的字节数)加上所需要增加的字节数,就复用当前的数组,把未读的内容拷贝到头部去。

We can slide things down instead of allocating a new slice. We only need m+n <= c to slide, but we instead let capacity get twice as large so we don’t spend all our time copying.

我们可以向下滑动,而不是分配一个新的切片。我们只需要m+n<=c来滑动,但我们让容量增加了一倍,这样我们就不会把所有的时间都花在复制上。

否则的话也是2∗len+n的扩张

// A Buffer is a variable-sized buffer of bytes with Read and Write methods.
// The zero value for Buffer is an empty buffer ready to use.
type Buffer struct {
    buf      []byte // contents are the bytes buf[off : len(buf)]
    off      int    // read at &buf[off], write at &buf[len(buf)]
    lastRead readOp // last read operation, so that Unread* can work correctly.
}
// String returns the contents of the unread portion of the buffer
// as a string. If the Buffer is a nil pointer, it returns "<nil>".
//
// To build strings more efficiently, see the strings.Builder type.
func (b *Buffer) String() string {
    if b == nil {
        // Special case, useful in debugging.
        return "<nil>"
    }
    return string(b.buf[b.off:])
}
// WriteString appends the contents of s to the buffer, growing the buffer as
// needed. The return value n is the length of s; err is always nil. If the
// buffer becomes too large, WriteString will panic with ErrTooLarge.
func (b *Buffer) WriteString(s string) (n int, err error) {
    b.lastRead = opInvalid
    m, ok := b.tryGrowByReslice(len(s))
    if !ok {
        m = b.grow(len(s))
    }
    return copy(b.buf[m:], s), nil
}

​​​​​​​// grow grows the buffer to guarantee space for n more bytes.
// It returns the index where bytes should be written.
// If the buffer can't grow it will panic with ErrTooLarge.
func (b *Buffer) grow(n int) int {
    m := b.Len()
    // If buffer is empty, reset to recover space.
    if m == 0 && b.off != 0 {
        b.Reset()
    }
    // Try to grow by means of a reslice.
    if i, ok := b.tryGrowByReslice(n); ok {
        return i
    }
    if b.buf == nil && n <= smallBufferSize {
        b.buf = make([]byte, n, smallBufferSize)
        return 0
    }
    c := cap(b.buf)
    if n <= c/2-m {
        // We can slide things down instead of allocating a new
        // slice. We only need m+n <= c to slide, but
        // we instead let capacity get twice as large so we
        // don't spend all our time copying.
        copy(b.buf, b.buf[b.off:])
    } else if c > maxInt-c-n {
        panic(ErrTooLarge)
    } else {
        // Add b.off to account for b.buf[:b.off] being sliced off the front.
        b.buf = growSlice(b.buf[b.off:], b.off+n)
    }
    // Restore b.off and len(b.buf).
    b.off = 0
    b.buf = b.buf[:m+n]
    return m
}

参考:GoLang bytes.Buffer基础使用方法详解

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