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python中pygame针对游戏窗口的显示方法实例分析(附源码)

作者:Hongten

这篇文章主要介绍了python中pygame针对游戏窗口的显示方法,以完整实例形式较为详细的分析了pygame响应键盘按键改变窗口显示效果的相关实现技巧,需要的朋友可以参考下

本文实例讲述了python中pygame针对游戏窗口的显示方法。分享给大家供大家参考,具体如下:

在这篇教程中,我将给出一个demo演示:

当我们按下键盘的‘f'键的时候,演示的窗口会切换到全屏显示和默认显示两种显示模式

并且在后台我们可以看到相关的信息输出:

上面给出了一个简单的例子,当然在pygame的官方文档中有对显示策略的更权威的说明:

http://www.pygame.org/docs/ref/display.html#pygame.display.set_mode

'''
  pygame.FULLSCREEN  create a fullscreen display
  pygame.DOUBLEBUF   recommended for HWSURFACE or OPENGL
  pygame.HWSURFACE   hardware accelerated, only in FULLSCREEN
  pygame.OPENGL    create an opengl renderable display
  pygame.RESIZABLE   display window should be sizeable
  pygame.NOFRAME    display window will have no border or controls
'''

代码部分:

#pygame fullscreen
import os, pygame
from pygame.locals import *
from sys import exit
'''
pygame.display.set_mode():
  pygame.FULLSCREEN  create a fullscreen display
  pygame.DOUBLEBUF   recommended for HWSURFACE or OPENGL
  pygame.HWSURFACE   hardware accelerated, only in FULLSCREEN
  pygame.OPENGL    create an opengl renderable display
  pygame.RESIZABLE   display window should be sizeable
  pygame.NOFRAME    display window will have no border or controls
'''
__author__ = {'name' : 'Hongten',
       'mail' : 'hongtenzone@foxmail.com',
       'Version' : '1.0'}
BG_IMAGE = 'C://py//bg.png'
SCREEN_DEFAULT_SIZE = (500, 500)
pygame.init()
#create the image path
bg_path = os.path.join('data', BG_IMAGE)
if not os.path.exists(bg_path):
  print('The BackGround Image does not exist!')
screen = pygame.display.set_mode(SCREEN_DEFAULT_SIZE, 0, 32)
bg = pygame.image.load(bg_path).convert()
#full screen flag
full_screen = False
while 1:
  for event in pygame.event.get():
    if event.type == QUIT:
      exit()
    if event.type == KEYDOWN:
      #when press the 'f',then change the screen display model
      if event.key == K_f:
        full_screen = not full_screen
        if full_screen:
          print('Open the Fullscreen model!')
        else:
          print('Open the Default model!')
      if full_screen:
        #full screen display model
        screen = pygame.display.set_mode(SCREEN_DEFAULT_SIZE, FULLSCREEN, 32)
      else:
        #default model
        screen = pygame.display.set_mode(SCREEN_DEFAULT_SIZE, 0, 32)
    screen.blit(bg, (0, 0))
    pygame.display.update()

完整实例代码代码点击此处本站下载

希望本文所述对大家Python程序设计有所帮助。

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