flash加载各种外部文件
作者:
flash加载各种外部文件
加载外部swf到层
复制代码 代码如下:
onClipEvent (load) {
this.gotoAndstop(1);
}
onClipEvent (enterFrame) {
now = level2.getBytesLoaded()
all = level2.getBytesTotal()
loaded = int(now/all*100);
this.gotoAndStop(loaded);
this.bfb = loaded+"%";
if (now == all) {
_root.gotoAndPlay("begin");
}
}
this.gotoAndstop(1);
}
onClipEvent (enterFrame) {
now = level2.getBytesLoaded()
all = level2.getBytesTotal()
loaded = int(now/all*100);
this.gotoAndStop(loaded);
this.bfb = loaded+"%";
if (now == all) {
_root.gotoAndPlay("begin");
}
}
加载到MC
复制代码 代码如下:
this.onEnterFrame = function() {
if (this.getBytesLoaded()<this.getBytesTotal()) {
Total = this.getBytesTotal()/1000;
Received = this.getBytesLoaded()/1000;
Percentage = (Received/Total)*100;
loaded = int(Received/Total*100);
percent = loaded+"%";
_root.player.musicper = this.percent;
_root.player.musicbar.gotoAndStop(int(Percentage));
} else {
gotoAndPlay(2);
this.onEnterFrame = null;
}
};
stop();
加载记事本文件
复制代码 代码如下:
mytxtData = new LoadVars();
mytxtData.onData = function(rw) {
if (rw.indexOf("\r\n")>-1) {
trace("oker ");
}
a_txt.text = replacePunc(rw);
};
function replacePunc(str) {
var tempArray = str.split("\r\n");
var tempstr = new String();
for (var i = 0; i<tempArray.length; i++) {
tempstr += tempArray[i]+newline;
}
return tempstr;
}
System.useCodepage = true;
mytxtData.load("mydata.txt");
加载XML文件
复制代码 代码如下:
var doc1 = new XML();
//---------------------
doc1.ignoreWhite = true;
doc1.load("data.xml");
doc1.onLoad = function(success) {
if (success) {
e = doc1.firstChild.firstChild;
a = e.attributes.kind;
b = e.childNodes[0].firstChild.nodeValue;
c = e.childNodes[1].firstChild.nodeValue;
d = e.childNodes[2].firstChild.nodeValue;
text1 = a+"----------"+b+"----------"+c+"----------"+d;
} else {
trace("载入失败");
}
};
stop();
直接载入图片
复制代码 代码如下:
pic = new Array();
for (i; i<9; i++) {
pic[i] = "mypic"+i+".jpg";
loadMovie(pic[i], "mc"+i);
trace(pic[i]);
}
载入MP3音乐(直接)
复制代码 代码如下:
myMusic = new Sound(_root.mySound);
myMusic.loadSound("song1.mp3", false);
myMusic.setVolume(130);
var playing = false;
preloading = true;
this.onEnterFrame = function() {
mTotal = _root.myMusic.getBytesTotal();
mLoaded = _root.myMusic.getBytesLoaded();
if (preloading == true && mLoaded > 0){
mPercent = Math.round((mLoaded/mTotal)*100);
_root.preloader._visible = true;
_root.preloader.mFiller._xscale = mPercent;
if(mPercent >= 100){
myMusic.start(0,999);
preloading = false;
playing = true;
_root.preloader._visible = false;
delete this.onEnterFrame;
}
}
};