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Java使用定时器编写一个简单的抢红包小游戏

作者:秋日的晚霞

这篇文章主要为大家介绍了Java如何使用定时器编写一个简单的抢红包小游戏,文中的示例代码讲解详细,感兴趣的小伙伴可以尝试一下

1.新建项目

2. 添加 计时器,按钮组件

<?xml version="1.0" encoding="utf-8"?>
<DirectionalLayout
    xmlns:ohos="http://schemas.huawei.com/res/ohos"
    ohos:height="match_parent"
    ohos:width="match_parent"
    ohos:alignment="center"
    ohos:orientation="vertical">

    <TickTimer
        ohos:id="$+id:tick_1"
        ohos:height="match_content"
        ohos:width="match_content"
        ohos:text_color="red"
        ohos:text_size="50vp"
        ohos:text_alignment="center"
        ohos:layout_alignment="center"
        />

    <Button
        ohos:id="$+id:bt_1"
        ohos:height="match_content"
        ohos:width="match_content"
        ohos:margin="30vp"
        ohos:clickable="false"
        ohos:text="准备!"
        ohos:text_color="red"
        ohos:text_size="50vp"
        ohos:text_alignment="center"
        ohos:layout_alignment="center"/>

</DirectionalLayout>

3.抢红包业务逻辑

package com.sgg.hongbao.slice;

import com.sgg.hongbao.ResourceTable;
import ohos.aafwk.ability.AbilitySlice;
import ohos.aafwk.content.Intent;
import ohos.agp.components.Button;
import ohos.agp.components.TickTimer;

import java.text.ParseException;
import java.text.SimpleDateFormat;
import java.util.logging.SimpleFormatter;

public class MainAbilitySlice extends AbilitySlice {

    Long money = 0L;

    @Override
    public void onStart(Intent intent) {
        super.onStart(intent);
        super.setUIContent(ResourceTable.Layout_ability_main);

        // 获取定时器组件
        TickTimer tickTimer = (TickTimer) findComponentById(ResourceTable.Id_tick_1);
        //获取按钮组件
        Button bt = (Button) findComponentById(ResourceTable.Id_bt_1);


        tickTimer.setCountDown(false);

        tickTimer.start();

        // 10S 准备时间
        int countDwonTime = 3;

        tickTimer.setTickListener(tickTimer1 -> {
            Long aLong = string2Long(tickTimer1.getText());
            Long time = countDwonTime - aLong;

            if (aLong >= 10) {
                bt.setText(" 恭喜你 抢到 " + money + " 元 ");
                bt.setMultipleLine(true);
                //关闭定时器
                tickTimer.setText(" 00 : 00 ");
                tickTimer.stop();
                return;
            }

            if (time <= 0) {
                bt.setText("点我疯狂抢红包");
            } else {

                if (aLong == 0) {

                } else {
                    bt.setText(" 倒计时 " + time + "  秒");
                }
            }
        });


        bt.setClickedListener(component -> {
            money+=1000;
        });

    }


    private Long string2Long(String str) {

        long time = 0;
        try {
            time = new SimpleDateFormat("mm:ss").parse(str).getSeconds();
        } catch (ParseException e) {
            e.printStackTrace();
        }
        return time;

    }

    @Override
    public void onActive() {
        super.onActive();
    }

    @Override
    public void onForeground(Intent intent) {
        super.onForeground(intent);
    }
}

4.效果演示

到此这篇关于Java使用定时器编写一个简单的抢红包小游戏的文章就介绍到这了,更多相关Java抢红包游戏内容请搜索脚本之家以前的文章或继续浏览下面的相关文章希望大家以后多多支持脚本之家!

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