Go语言Grpc Stream的实现
作者:范闲
本文主要介绍了Go语言Grpc Stream的实现,文中通过示例代码介绍的非常详细,对大家的学习或者工作具有一定的参考学习价值,需要的朋友们下面随着小编来一起学习学习吧
Stream Grpc
在我们单次投递的数据量很大的时候,比如传输一个二进制文件的时候,数据包过大,会造成瞬时传输压力。或者接收方接收到数据后,需要对数据做一系列的处理工作,
比如:数据过滤 -> 数据格式转换 -> 数据求和 ,这种场景非常适合使用stream grpc,
Stream Grpc演示
syntax = "proto3"; package book_stream; option go_package = "/book_stream"; service HelloStreamService { rpc BookListStream(BookListStreamRequest) returns (stream BookListStreamResponse){}; rpc CreateBookStream(stream CreateBookStreamRequest) returns (CreateBookStreamResponse){} rpc FindBookByIdStream(stream FindBookByIdStreamRequest) returns (stream FindBookByIdStreamResponse){} } message BookListStreamRequest{ } message BookListStreamResponse{ BookPoint book = 1; } message CreateBookStreamRequest{ BookPoint book = 1; } message CreateBookStreamResponse{ repeated BookIdPoint idx = 1; } message FindBookByIdStreamRequest{ BookIdPoint idx = 1; } message FindBookByIdStreamResponse{ BookPoint book = 1; } message BookIdPoint{ uint64 idx = 1; } message BookPoint{ uint64 idx = 1; string name = 2; float price = 3; string author = 4; }
运行protoc --go_out=plugins=grpc:. *.proto
生成脚手架文件
BookListStream
服务端流式RPCCreateBookStream
客户端流式RPCFindBookByIdStream
双向流式RPC
注意,这里只是用作方便演示使用,演示方法都不是线程安全的
服务端server
var port = 8888 func main() { server := grpc.NewServer() book_stream.RegisterHelloStreamServiceServer(server, new(HelloStreamServiceImpl)) lis, err := net.Listen("tcp", fmt.Sprintf(":%d", port)) if err != nil { panic(err) } if err := server.Serve(lis); err != nil { panic(err) } }
客户端
func main() { var port = 8888 conn, err := grpc.Dial(fmt.Sprintf(":%d", port), grpc.WithInsecure()) if err != nil { panic(err) } defer conn.Close() client := book_stream.NewHelloStreamServiceClient(conn) ctx := context.Background() if err := createBookStream(ctx, client); err != nil { panic(err) } if err := printBookList(ctx, client); err != nil { panic(err) } if err := getBookListById(ctx, client); err != nil { panic(err) } }
BookListStream
服务器端流式 RPC,显然是单向流,并代指 Server 为 Stream 而 Client 为普通 RPC 请求
简单来讲就是客户端发起一次普通的 RPC 请求,服务端通过流式响应多次发送数据集,客户端 Recv 接收数据集。
server端实现
var bookStore = map[uint64]book_stream.BookPoint{ 1: { Idx: 1, Author: "程子", Price: 9.9, Name: "游戏思维", }, 2: { Idx: 2, Author: "丁锐", Price: 9.9, Name: "活出必要的锋芒", }, } type HelloStreamServiceImpl struct{} func (HelloStreamServiceImpl) BookListStream(_ *book_stream.BookListStreamRequest, streamServer book_stream.HelloStreamService_BookListStreamServer) error { for idx, bookPoint := range bookStore { err := streamServer.Send(&book_stream.BookListStreamResponse{Book: &book_stream.BookPoint{ Idx: idx, Name: bookPoint.Name, Price: bookPoint.GetPrice(), Author: bookPoint.Author, }}) if err != nil { return err } } return nil }
客户端实现
func printBookList(ctx context.Context, client book_stream.HelloStreamServiceClient) error { req := &book_stream.BookListStreamRequest{} listStream, err := client.BookListStream(ctx, req) if err != nil { return err } for true { resp, err := listStream.Recv() if err != nil { if err == io.EOF { return nil } return err } fmt.Printf("%v\n", *resp.Book) } return nil }
CreateBookStream
客户端流式 RPC,单向流,客户端通过流式发起多次 RPC 请求给服务端,服务端发起一次响应给客户端
server端实现
func (HelloStreamServiceImpl) CreateBookStream(server book_stream.HelloStreamService_CreateBookStreamServer) error { var resList []*book_stream.BookIdPoint for { resp, err := server.Recv() if err == io.EOF { return server.SendAndClose(&book_stream.CreateBookStreamResponse{Idx: resList}) } if err != nil { return err } bookStore[resp.Book.Idx] = *resp.Book resList = append(resList, &book_stream.BookIdPoint{Idx: resp.Book.Idx}) } }
客户端实现
var newBookStore = map[uint64]book_stream.BookPoint{ 3: { Idx: 3, Author: "程子1", Price: 9.9, Name: "游戏思维1", }, 4: { Idx: 4, Author: "丁锐1", Price: 9.9, Name: "活出必要的锋芒1", }, } func createBookStream(ctx context.Context, client book_stream.HelloStreamServiceClient) error { stream, err := client.CreateBookStream(ctx) if err != nil { return err } for _, bookPoint := range newBookStore { if err := stream.Send(&book_stream.CreateBookStreamRequest{ Book: &bookPoint, }); err != nil { return err } } recv, err := stream.CloseAndRecv() if err != nil { return err } fmt.Println(recv.Idx) return nil }
stream.SendAndClose
,它是做什么用的呢?
在这段程序中,我们对每一个 Recv 都进行了处理,当发现 io.EOF
(流关闭) 后,需要将最终的响应结果发送给客户端,同时关闭正在另外一侧等待的 Recv
stream.CloseAndRecv
和 stream.SendAndClose
是配套使用的流方法,
FindBookByIdStream
服务端实现
func (HelloStreamServiceImpl) FindBookByIdStream(streamServer book_stream.HelloStreamService_FindBookByIdStreamServer) error { for { resp, err := streamServer.Recv() if err == io.EOF { return nil } if err != nil { return err } if book, ok := bookStore[resp.Idx.Idx]; ok { if err := streamServer.Send(&book_stream.FindBookByIdStreamResponse{Book: &book}); err != nil { return err } } } }
客户端实现
func getBookListById(ctx context.Context, client book_stream.HelloStreamServiceClient) error { stream, err := client.FindBookByIdStream(ctx) if err != nil { return err } var findList = []uint64{1, 2} for _, idx := range findList { err := stream.Send(&book_stream.FindBookByIdStreamRequest{Idx: &book_stream.BookIdPoint{Idx: idx}}) if err != nil { return err } recv, err := stream.Recv() if err != nil { return err } fmt.Printf("%v\n", recv.Book) } if err := stream.CloseSend(); err != nil { return err } return nil }
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