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Java中多线程Reactor模式的实现

作者:西伯利亚爱学习的狼

多线程Reactor模式旨在分配多个reactor每一个reactor独立拥有一个selector,本文就详细的来介绍一下Java中多线程Reactor模式的实现,需要的朋友可以参考下

多线程Reactor模式旨在分配多个reactor每一个reactor独立拥有一个selector,在网络通信中大体设计为负责连接的主Reactor,其中在主Reactor的run函数中若selector检测到了连接事件的发生则dispatch该事件。

让负责管理连接的Handler处理连接,其中在这个负责连接的Handler处理器中创建子Handler用以处理IO请求。这样一来连接请求与IO请求分开执行提高通道的并发量。同时多个Reactor带来的好处是多个selector可以提高通道的检索速度

1、 主服务器

package com.crazymakercircle.ReactorModel;

import com.crazymakercircle.NioDemoConfig;
import com.crazymakercircle.util.Logger;

import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;
import java.util.Iterator;
import java.util.Set;
import java.util.concurrent.atomic.AtomicInteger;


class MultiThreadEchoServerReactor {
    ServerSocketChannel serverSocket;
    AtomicInteger next = new AtomicInteger(0);
    Selector bossSelector = null;
    Reactor bossReactor = null;
    //selectors集合,引入多个selector选择器
    //多个选择器可以更好的提高通道的并发量
    Selector[] workSelectors = new Selector[2];
    //引入多个子反应器
    //如果CPU是多核的可以开启多个子Reactor反应器,这样每一个子Reactor反应器还可以独立分配一个线程。
    //每一个线程可以单独绑定一个单独的Selector选择器以提高通道并发量
    Reactor[] workReactors = null;

    MultiThreadEchoServerReactor() throws IOException {

        bossSelector = Selector.open();
        //初始化多个selector选择器
        workSelectors[0] = Selector.open();
        workSelectors[1] = Selector.open();
        serverSocket = ServerSocketChannel.open();

        InetSocketAddress address =
                new InetSocketAddress(NioDemoConfig.SOCKET_SERVER_IP,
                        NioDemoConfig.SOCKET_SERVER_PORT);
        serverSocket.socket().bind(address);
        //非阻塞
        serverSocket.configureBlocking(false);

        //第一个selector,负责监控新连接事件
        SelectionKey sk =
                serverSocket.register(bossSelector, SelectionKey.OP_ACCEPT);
        //附加新连接处理handler处理器到SelectionKey(选择键)
        sk.attach(new AcceptorHandler());

        //处理新连接的反应器
        bossReactor = new Reactor(bossSelector);

        //第一个子反应器,一子反应器负责一个选择器
        Reactor subReactor1 = new Reactor(workSelectors[0]);
        //第二个子反应器,一子反应器负责一个选择器
        Reactor subReactor2 = new Reactor(workSelectors[1]);
        workReactors = new Reactor[]{subReactor1, subReactor2};
    }

    private void startService() {
        new Thread(bossReactor).start();
        // 一子反应器对应一条线程
        new Thread(workReactors[0]).start();
        new Thread(workReactors[1]).start();
    }

    //反应器
    class Reactor implements Runnable {
        //每条线程负责一个选择器的查询
        final Selector selector;

        public Reactor(Selector selector) {
            this.selector = selector;
        }

        public void run() {
            try {
                while (!Thread.interrupted()) {
                    //单位为毫秒
                    //每隔一秒列出选择器感应列表
                    selector.select(1000);
                    Set<SelectionKey> selectedKeys = selector.selectedKeys();
                    if (null == selectedKeys || selectedKeys.size() == 0) {
                        //如果列表中的通道注册事件没有发生那就继续执行
                        continue;
                    }
                    Iterator<SelectionKey> it = selectedKeys.iterator();
                    while (it.hasNext()) {
                        //Reactor负责dispatch收到的事件
                        SelectionKey sk = it.next();
                        dispatch(sk);
                    }
                    //清楚掉已经处理过的感应事件,防止重复处理
                    selectedKeys.clear();
                }
            } catch (IOException ex) {
                ex.printStackTrace();
            }
        }


        void dispatch(SelectionKey sk) {
            Runnable handler = (Runnable) sk.attachment();
            //调用之前attach绑定到选择键的handler处理器对象
            if (handler != null) {
                handler.run();
            }
        }
    }


    // Handler:新连接处理器
    class AcceptorHandler implements Runnable {
        public void run() {
        try {
                SocketChannel channel = serverSocket.accept();
                Logger.info("接收到一个新的连接");

                if (channel != null) {
                    int index = next.get();
                    Logger.info("选择器的编号:" + index);
                    Selector selector = workSelectors[index];
                    new MultiThreadEchoHandler(selector, channel);
                }
            } catch (IOException e) {
                e.printStackTrace();
            }
            if (next.incrementAndGet() == workSelectors.length) {
                next.set(0);
            }
        }
    }


    public static void main(String[] args) throws IOException {
        MultiThreadEchoServerReactor server =
                new MultiThreadEchoServerReactor();
        server.startService();
    }

}

按上述的设计思想,在主服务器中实际上设计了三个Reactor,一个主Reactor专门负责连接请求并配已单独的selector,但是三个Reactor的线程Run函数是做的相同的功能,都是根据每个线程内部的selector进行检索事件列表,若注册的监听事件发生了则调用dispactch分发到每个Reactor对应的Handler。

这里需要注意的一开始其实只有负责连接事件的主Reactor在注册selector的时候给相应的key配了一个AcceptorHandler()。

 //第一个selector,负责监控新连接事件
        SelectionKey sk =
                serverSocket.register(bossSelector, SelectionKey.OP_ACCEPT);
        //附加新连接处理handler处理器到SelectionKey(选择键)
        sk.attach(new AcceptorHandler());

但是Reactor的run方法里若相应的selector key发生了便要dispatch到一个Handler。这里其他两个子Reactor的Handler在哪里赋值的呢?其实在处理连接请求的Reactor中便创建了各个子Handler,如下代码所示:
主Handler中先是根据服务器channel创建出客服端channel,在进行子selector与channel的绑定。

                   int index = next.get();
                   Logger.info("选择器的编号:" + index);
                   Selector selector = workSelectors[index];
                   new MultiThreadEchoHandler(selector, channel);

2、IO请求handler+线程池

package com.crazymakercircle.ReactorModel;


import com.crazymakercircle.util.Logger;

import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.SocketChannel;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;

class MultiThreadEchoHandler implements Runnable {
    final SocketChannel channel;
    final SelectionKey sk;
    final ByteBuffer byteBuffer = ByteBuffer.allocate(1024);
    static final int RECIEVING = 0, SENDING = 1;
    int state = RECIEVING;
    //引入线程池
    static ExecutorService pool = Executors.newFixedThreadPool(4);

    MultiThreadEchoHandler(Selector selector, SocketChannel c) throws IOException {
        channel = c;
        channel.configureBlocking(false);

        //唤醒选择,防止register时 boss线程被阻塞,netty 处理方式比较优雅,会在同一个线程注册事件,避免阻塞boss
        selector.wakeup();

        //仅仅取得选择键,后设置感兴趣的IO事件
        sk = channel.register(selector, 0);
        //将本Handler作为sk选择键的附件,方便事件dispatch
        sk.attach(this);
        //向sk选择键注册Read就绪事件
        sk.interestOps(SelectionKey.OP_READ);

        //唤醒选择,是的OP_READ生效
        selector.wakeup();
        Logger.info("新的连接 注册完成");

    }

    public void run() {
        //异步任务,在独立的线程池中执行
        pool.execute(new AsyncTask());
    }

    //异步任务,不在Reactor线程中执行
    public synchronized void asyncRun() {
        try {
            if (state == SENDING) {
                //写入通道
                channel.write(byteBuffer);

                //写完后,准备开始从通道读,byteBuffer切换成写模式
                byteBuffer.clear();
                //写完后,注册read就绪事件
                sk.interestOps(SelectionKey.OP_READ);
                //写完后,进入接收的状态
                state = RECIEVING;
            } else if (state == RECIEVING) {
                //从通道读
                int length = 0;
                while ((length = channel.read(byteBuffer)) > 0) {
                    Logger.info(new String(byteBuffer.array(), 0, length));
                }
                //读完后,准备开始写入通道,byteBuffer切换成读模式
                byteBuffer.flip();
                //读完后,注册write就绪事件
                sk.interestOps(SelectionKey.OP_WRITE);
                //读完后,进入发送的状态
                state = SENDING;
            }
            //处理结束了, 这里不能关闭select key,需要重复使用
            //sk.cancel();
        } catch (IOException ex) {
            ex.printStackTrace();
        }
    }

    //异步任务的内部类
    class AsyncTask implements Runnable {
        public void run() {
            MultiThreadEchoHandler.this.asyncRun();
        }
    }
}

3、客户端

在处理IO请求的Handler中采用了线程池,已达到异步处理的目的。

package com.crazymakercircle.ReactorModel;

import com.crazymakercircle.NioDemoConfig;
import com.crazymakercircle.util.Dateutil;
import com.crazymakercircle.util.Logger;

import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.SocketChannel;
import java.util.Iterator;
import java.util.Scanner;
import java.util.Set;

/**
 * create by 尼恩 @ 疯狂创客圈
 **/
public class EchoClient {

    public void start() throws IOException {

        InetSocketAddress address =
                new InetSocketAddress(NioDemoConfig.SOCKET_SERVER_IP,
                        NioDemoConfig.SOCKET_SERVER_PORT);

        // 1、获取通道(channel)
        SocketChannel socketChannel = SocketChannel.open(address);
        Logger.info("客户端连接成功");
        // 2、切换成非阻塞模式
        socketChannel.configureBlocking(false);
        //不断的自旋、等待连接完成,或者做一些其他的事情
        while (!socketChannel.finishConnect()) {

        }
        Logger.tcfo("客户端启动成功!");

        //启动接受线程
        Processer processer = new Processer(socketChannel);
        new Thread(processer).start();

    }

    static class Processer implements Runnable {
        final Selector selector;
        final SocketChannel channel;

        Processer(SocketChannel channel) throws IOException {
            //Reactor初始化
            selector = Selector.open();
            this.channel = channel;
            channel.register(selector,
                    SelectionKey.OP_READ | SelectionKey.OP_WRITE);
        }

        public void run() {
            try {
                while (!Thread.interrupted()) {
                    selector.select();
                    Set<SelectionKey> selected = selector.selectedKeys();
                    Iterator<SelectionKey> it = selected.iterator();
                    while (it.hasNext()) {
                        SelectionKey sk = it.next();
                        if (sk.isWritable()) {
                            ByteBuffer buffer = ByteBuffer.allocate(NioDemoConfig.SEND_BUFFER_SIZE);

                            Scanner scanner = new Scanner(System.in);
                            Logger.tcfo("请输入发送内容:");
                            if (scanner.hasNext()) {
                                SocketChannel socketChannel = (SocketChannel) sk.channel();
                                String next = scanner.next();
                                buffer.put((Dateutil.getNow() + " >>" + next).getBytes());
                                buffer.flip();
                                // 操作三:发送数据
                                socketChannel.write(buffer);
                                buffer.clear();
                            }

                        }
                        if (sk.isReadable()) {
                            // 若选择键的IO事件是“可读”事件,读取数据
                            SocketChannel socketChannel = (SocketChannel) sk.channel();

                            //读取数据
                            ByteBuffer byteBuffer = ByteBuffer.allocate(1024);
                            int length = 0;
                            while ((length = socketChannel.read(byteBuffer)) > 0) {
                                byteBuffer.flip();
                                Logger.info("server echo:" + new String(byteBuffer.array(), 0, length));
                                byteBuffer.clear();
                            }

                        }
                        //处理结束了, 这里不能关闭select key,需要重复使用
                        //selectionKey.cancel();
                    }
                    selected.clear();
                }
            } catch (IOException ex) {
                ex.printStackTrace();
            }
        }
    }

    public static void main(String[] args) throws IOException {
        new EchoClient().start();
    }
}

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