C语言实现BMP图像边缘检测处理
作者:傻不拉几的程序员
这篇文章主要为大家详细介绍了C语言实现BMP图像边缘检测处理,文中示例代码介绍的非常详细,具有一定的参考价值,感兴趣的小伙伴们可以参考一下
本文实例为大家分享了C语言实现BMP图像边缘检测处理的具体代码,供大家参考,具体内容如下
以Sobel算子为例,其余模板算子卷积代码部分同Sobel算子。如:高斯算子、拉普拉斯算子等
#include <stdio.h> #include <stdlib.h> #include <Windows.h> #include <math.h> int main(int* argc, char** argv) { FILE* fp = fopen("./01.bmp", "rb"); if (fp == 0) return 0; BITMAPFILEHEADER fileHead; fread(&fileHead, sizeof(BITMAPFILEHEADER), 1, fp); BITMAPINFOHEADER infoHead; fread(&infoHead, sizeof(BITMAPINFOHEADER), 1, fp); int width = infoHead.biWidth; int height = infoHead.biHeight; int biCount = infoHead.biBitCount; int lineByte = (biCount*width / 8 + 3) / 4 * 4; RGBQUAD* pColorTable; pColorTable = new RGBQUAD[256]; fread(pColorTable, sizeof(RGBQUAD), 256, fp); unsigned char* pBmpBuf; pBmpBuf = new unsigned char[lineByte*height]; fread(pBmpBuf, lineByte*height, 1, fp); fclose(fp); // 新图 FILE* fop = fopen("sobel.bmp", "wb"); if (fop == 0) return 0; unsigned char *pBmpBuf2; // 初始化 pBmpBuf2 = new unsigned char[lineByte*height]; for (int i = 0; i < height; ++i){ for (int j = 0; j < width; ++j){ *(pBmpBuf2 + i*lineByte + j) = *(pBmpBuf + i*lineByte + j); } } int ul, uc, ur, dl, dc, dr; int lu, lc, ld, ru, rc, rd; double hir, vec; for (int i = 1; i < height - 1; ++i){ for (int j = 1; j < width - 1; ++j){ // 垂直梯度算子:检测水平边缘 vec = 0; ul = *(pBmpBuf + (i + 1)*lineByte + (j - 1))*(-1); uc = *(pBmpBuf + (i + 1)*lineByte + j)*(-2); ur = *(pBmpBuf + (i + 1)*lineByte + j)*(-1); dl = *(pBmpBuf + (i - 1)*lineByte + (j - 1)) * 1; dc = *(pBmpBuf + (i - 1)*lineByte + j) * 2; dr = *(pBmpBuf + (i - 1)*lineByte + j) * 1; vec = ul + uc + ur + dl + dc + dr; // 水平梯度算子:检测垂直边缘 hir = 0; lu = *(pBmpBuf + (i + 1)*lineByte + (j - 1))*(-1); lc = *(pBmpBuf + (i - 0)*lineByte + (j - 1))*(-2); ld = *(pBmpBuf + (i - 1)*lineByte + (j - 1))*(-1); ru = *(pBmpBuf + (i + 1)*lineByte + (j + 1)) * 1; rc = *(pBmpBuf + (i - 0)*lineByte + (j + 1)) * 2; rd = *(pBmpBuf + (i - 1)*lineByte + (j + 1)) * 1; hir = lu + lc + ld + ru + rc + rd; *(pBmpBuf2+i*lineByte+j) = round(sqrt(hir*hir + vec*vec)); } } fwrite(&fileHead, sizeof(BITMAPFILEHEADER), 1, fop); fwrite(&infoHead, sizeof(BITMAPINFOHEADER), 1, fop); fwrite(pColorTable, sizeof(RGBQUAD), 256, fop); fwrite(pBmpBuf2, lineByte*height, 1, fop); fclose(fop); system("pause"); return 0; }
实验结果:
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。