JS+Canvas绘制抽奖转盘
作者:aiguangyuan
这篇文章主要为大家详细介绍了JS+Canvas绘制抽奖转盘,文中示例代码介绍的非常详细,具有一定的参考价值,感兴趣的小伙伴们可以参考一下
本文实例为大家分享了JS+Canvas绘制抽奖转盘的具体代码,供大家参考,具体内容如下
给大家分享一个Canvas绘制的转盘抽奖,点击开关开始转动时,转盘开始转动,转盘停止时指针指向的区域即为抽中的奖品,并显示在转盘中间,效果图如下:
动画实的代码如下:
<!DOCTYPE html> <html> <head> <style> canvas { background: #eee; } </style> <title>Canvas绘制抽奖转盘</title> <script> window.onload = function () { var canvas = document.getElementById("canvas"); var cobj = canvas.getContext("2d"); var btn = document.getElementById("btn"); var num = Math.PI / 180; cobj.translate(250, 250); var colorArr = ["#24a274", "#2a70a6", "#6d56c3", "#b23880", "#7a9a36", "#b48548", "#397839", "#89489c"]; var textArr = ["js", "html", "css", "php", "mysql", "node", "flutter", "java"]; var angle = 0; btn.onclick = function () { location.reload(); }; var step = 10 + 10 * Math.random(); var t = setInterval(function () { if (step <= 0.3) { clearInterval(t); var num1 = Math.ceil(angle / 45); var con = textArr[textArr.length - num1]; cobj.font = "18px sans-serif"; cobj.textAlign = "center"; cobj.fillText(con, 0, 0); } else { if (angle >= 360) { angle = 0; } step *= 0.95; angle += step; cobj.clearRect(-200, -200, 500, 500); cobj.beginPath(); cobj.lineWidth = 5; cobj.moveTo(135, 0); cobj.lineTo(150, 0); cobj.stroke(); cobj.lineWidth = 2; cobj.save(); cobj.rotate(angle * num); for (var i = 1; i <= 8; i++) { cobj.beginPath(); cobj.moveTo(0, 0); cobj.fillStyle = colorArr[i - 1]; cobj.arc(0, 0, 130, (i - 1) * 45 * num, i * 45 * num); cobj.closePath(); cobj.stroke(); cobj.fill(); } cobj.beginPath(); cobj.fillStyle = "#fff"; cobj.arc(0, 0, 60, 0, 2 * Math.PI); cobj.fill(); for (var i = 0; i < 8; i++) { cobj.save(); cobj.beginPath(); cobj.rotate((i * 45 + 20) * num); cobj.fillStyle = "#222"; cobj.font = "18px sans-serif"; cobj.fillText(textArr[i], 75, 0); cobj.restore(); } cobj.restore(); } }, 60) } </script> </head> <body> <canvas id="canvas" width=500 height=500></canvas> <input type="button" value="开始" id="btn" /> </body> </html>
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。