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基于Python实现体育彩票选号器功能代码实例

作者:秋天中的一片叶

这篇文章主要介绍了基于Python实现体育彩票选号器功能代码实例,文中通过示例代码介绍的非常详细,对大家的学习或者工作具有一定的参考学习价值,需要的朋友可以参考下

一,概要

需求: 实现一个GUI界面下的 6+1体育彩票选号器.

(1) 要求界面可以加载系统时间及开奖时间

(2) 功能区完成人选及机选的功能

人选 --> 手动输入6+1位数字.前6位必须在0-9之间的数字.后1位必须是0-4之间的数字

机选 -->

(1) 填写数量(加校验必须为数字且不能为空)点击开始按钮后把选举的数字添加到展示界面中

(2) 允许选举的数字重复及不重复两种选择

(3) 展示区的设置,显示已选的彩票号码

(4) 完成清空展示区内容功能

(5) 完成关闭整个界面窗口功能

二,创建Sportslottery类

要求:通过面向对象的思维完成。GUI界面及功能区分开编写

代码中用到的图片:

easyicon_net_64.ico格式这里不支持上传.所以就不传了.随便网上找个png格式的图片转成.ico格式加载到界面中即可。也可以不加

代码展示:

from tkinter import *
import tkinter.ttk as tk
import datetime
from tkinter.messagebox import *
import tkinter.font as tf
import time
import random
import threading

class Sportslottery(Tk):
  def __init__(self):
    super().__init__()
    self.title("体育彩票选号器")
    self.geometry("800x600+170+80")
    self.resizable(0, 0)
    self.iconbitmap(R"C:\Users\Administrator\PycharmProjects\untitled1\GUI_体育彩票选号器\photo\easyicon_net_64.ico")
    self["bg"] = "lightblue"


    #全局变量
    self.number_list = [] #存储选票号码的每一个值
    self.input_datas_list = [] #存储多次输入的每一组7位数字
    self.number_list01 = [0,1,2,3,4,5,6,7,8,9] #用于允许重复获取数字的列表的前6位
    self.number_list02 = [0,1,2,3,4] #用于允许重复获取数字的列表的第7位
    self.ready = 0 # 启动默认标识符

    #自动加载界面
    self.SetupUI()

  def SetupUI(self):
    #设置Style
    self.style01 = tk.Style()
    self.style01.configure("title.TLabel",foreground = "RoyalBlue")
    self.style01.configure("TPanedwindow", foreground="RoyalBlue")
    self.style01.configure("label02.TLabel", foreground="blue")
    self.style01.configure("label03.TLabel", foreground="red")
    self.style01.configure("label04.TLabel", foreground="blue")
    self.style01.configure("TButton", foreground="black")


    # 加载窗体图片
    self.load_img = PhotoImage(file=R"C:\Users\Administrator\PycharmProjects\untitled1\GUI_体育彩票选号器\photo\beijingtu.png")
    self.label_img = tk.Label(self,image=self.load_img)
    self.label_img.place(x=0,y=0)

    #设置title
    self.label01 = tk.Label(self,text ="6 + 1 体育彩票选号器",style="title.TLabel",font = ("微软雅黑",30,"bold"))
    self.label01.place(x =180,y =20)

    self.labelFrame_query01 = tk.LabelFrame(self,width =380,height = 60)
    self.labelFrame_query01.place(x=0,y=100)

    self.labelFrame_query02 = tk.LabelFrame(self,width =370,height = 60)
    self.labelFrame_query02.place(x=420,y=100)

    self.labelFrame_query03 = tk.LabelFrame(self,text="人选",width =410,height = 60)
    self.labelFrame_query03.place(x=380,y=200)

    self.labelFrame_query04 = tk.LabelFrame(self,text="机选",width =410,height = 260)
    self.labelFrame_query04.place(x=380,y=280)

    #加载系统时间
    def get_week_day(date):
      """
      :param date: 生成中文的星期
      :return:
      """
      week_day_dict = {
        0: '星期一',
        1: '星期二',
        2: '星期三',
        3: '星期四',
        4: '星期五',
        5: '星期六',
        6: '星期天',
      }
      day = date.weekday()
      return week_day_dict[day]
    current_week = get_week_day(datetime.datetime.now())

    #时间格式处理
    date01 = datetime.datetime.today()
    current_day = " %d年%d月%d日 " % (date01.year, date01.month, date01.day)

    #创建加载系统时间的Label标签
    self.label02 = tk.Label(self,text="当前时间: " + current_day + time.strftime('%H:%M:%S', time.localtime(time.time())) + " "+ current_week,font = ("微软雅黑",12,"bold")
                ,style="label02.TLabel")
    self.label02.place(x = 20,y=120)

    def trickit():
      """
      通过time类中的.after(1000,trickit)方法生成动态系统时间
      :return:
      """
      currentTime = "当前时间: " + current_day + time.strftime('%H:%M:%S', time.localtime(time.time())) + " " + current_week
      self.label02.config(text=currentTime)
      self.update()
      self.label02.after(1000, trickit)
    self.label02.after(1000, trickit) #这条必须加,不然时间不会动态显示

    #记载开奖时间(这里没有添加任何功能,只是显示一个开奖时间而已.后续可以单独添加功能)
    date01 = datetime.datetime(2020, 5, 20, 20, 00, 00, 888888)

    #下面的小时分钟秒的部分单纯只是加载date01中的20:00:00而已
    self.label03 = tk.Label(self,text = "开奖时间: " + current_day + date01.strftime("%H:%M:%S"),font = ("微软雅黑",12,"bold")
                ,style="label03.TLabel")
    self.label03.place(x = 460,y = 120)

    self.label04 = tk.Label(self,text = "已选彩票:",font = ("微软雅黑",12,"bold"),style="label04.TLabel")
    self.label04.place(x = 20,y=170)

    self.label05 = tk.Label(self.labelFrame_query04,text = "数量:",font = ("微软雅黑",10,"bold"),style="label04.TLabel")
    self.label05.place(x = 10,y=80)

    self.label06 = tk.Label(self.labelFrame_query04,text = "是否允许重复:",font = ("微软雅黑",10,"bold"),style="label04.TLabel")
    self.label06.place(x = 10,y=140)

    self.repeatable_check = IntVar()
    self.radio_repeatable = tk.Radiobutton(self.labelFrame_query04,text = "允许",variable = self.repeatable_check,value = 0,
                     command = self.draw)
    self.radio_repeatable.place(x = 10,y=170)
    self.radio_non_repeatable = tk.Radiobutton(self.labelFrame_query04,text = "不允许",variable = self.repeatable_check,value = 1,
                     command = self.draw)
    self.radio_non_repeatable.place(x = 70,y=170)

    #人选Entry选框
    self.var_add = StringVar()
    self.entry01 = tk.Entry(self.labelFrame_query03,textvariable=self.var_add,font = ("微软雅黑",12,"bold"))
    self.entry01.place(x = 0,y=0,width=250,height=35)

    #机选Entry选框(默认值设置为0)
    self.var02 = StringVar(value=" 0 ")
    self.entry02 = tk.Entry(self.labelFrame_query04,state = DISABLED,textvariable=self.var02,font = ("微软雅黑",24,"bold"))
    self.entry02.place(x = 2,y=5,width=50,height=50)

    self.var03 = StringVar(value=" 0 ")
    self.entry03 = tk.Entry(self.labelFrame_query04,state = DISABLED,textvariable=self.var03,font = ("微软雅黑",24,"bold"))
    self.entry03.place(x = 60,y=5,width=50,height=50)

    self.var04 = StringVar(value=" 0 ")
    self.entry04 = tk.Entry(self.labelFrame_query04,state = DISABLED,textvariable=self.var04,font = ("微软雅黑",24,"bold"))
    self.entry04.place(x = 118,y=5,width=50,height=50)

    self.var05 = StringVar(value=" 0 ")
    self.entry05 = tk.Entry(self.labelFrame_query04,state = DISABLED,textvariable=self.var05,font = ("微软雅黑",24,"bold"))
    self.entry05.place(x = 176,y=5,width=50,height=50)

    self.var06 = StringVar(value=" 0 ")
    self.entry06 = tk.Entry(self.labelFrame_query04,state = DISABLED,textvariable=self.var06,font = ("微软雅黑",24,"bold"))
    self.entry06.place(x = 234,y=5,width=50,height=50)

    self.var07 = StringVar(value=" 0 ")
    self.entry07 = tk.Entry(self.labelFrame_query04,state = DISABLED,textvariable=self.var07,font = ("微软雅黑",24,"bold"))
    self.entry07.place(x = 292,y=5,width=50,height=50)

    self.var08 = StringVar(value=" 0 ")
    self.entry08 = tk.Entry(self.labelFrame_query04,foreground = "red",state = DISABLED,textvariable=self.var08,font = ("微软雅黑",24,"bold"))
    self.entry08.place(x = 350,y=5,width=50,height=50)

    #填写数量Entry选框
    self.var09 = StringVar()
    self.entry09 = tk.Entry(self.labelFrame_query04,textvariable=self.var09,font = ("微软雅黑",14,"bold"))
    self.entry09.place(x = 50,y=75,width=50)

    self.button01 = tk.Button(self.labelFrame_query03,text = "添 加",command = self.Artificial_addition_number)
    self.button01.place(x = 280,y=5)

    self.button02 = tk.Button(self.labelFrame_query04,text = "开 始",command=self.start)
    self.button02.place(x = 295,y = 170)

    self.button04 = tk.Button(self,text = "清 空",command = self.clear_all)
    self.button04.place(x = 380,y=560)

    self.button05 = tk.Button(self,text = "关 闭",command = self.close_Windows)
    self.button05.place(x = 680,y=560)

    #设置text,scroll bar(效果:已选选票区域如果票数过多整体画面最右侧显示滚动条)
    self.text = Text(self,width=51, height=30)
    self.scroll = Scrollbar(self,width=4,command=self.text.yview)
    self.text.configure(yscrollcommand=self.scroll.set)
    self.scroll.pack(side=RIGHT, fill=Y)
    self.text.place(x=0,y=200)

  def Artificial_addition_number(self):
    """
    人为选号添加方法
    :return:
    """
    #获取输入的值
    self.addition_number = self.var_add.get()

    #对输入的值进行验证
    if not self.addition_number.strip().isdigit():
      showinfo("系统消息","输入的值必须为数字")
      return
    elif len(self.addition_number) != 7:
      showinfo("系统消息","输入必须为【0-9】的7位数字")
      return
    else:
      str_6 = self.addition_number[0:6] #记录输入数字的前6位
      str_last1 = self.addition_number[6] #记录输入数字的最后1位

      #字符串拼接后插入到已选彩票框中
      self.text.insert(1.0, "彩票编号: " + str_6 + "  " + str_last1 + "\n")

      #设置输入到文本中的字体大小
      ft = tf.Font(family='微软雅黑', size=16)

      #通过text.tag_add及text.tag_config方法设置选中下标的字体颜色
      self.text.tag_add('1', '1.0', '1.11', '1.11')
      self.text.tag_config('1', foreground='black',font=ft)
      self.text.tag_add('fag', '1.15', '1.16', '1.15')
      self.text.tag_config('fag', background='yellow', foreground='red',font = ft)

  def clear_all(self):
    """
    清空已选彩票窗体中的所有内容
    :return:
    """
    self.text.delete('1.0', END)

  def close_Windows(self):
    """
    关闭窗体
    :return:
    """
    self.destroy()

  def draw(self):
    """
    机选部分: 1. 输入数字自动滚动生成每一位数字
         2. 对输入的值做验证必须为数字且不能为空
         3. 获取数字分为允许重复和不允许重复
    :return:
    """
    self.numb = self.var09.get() #获取输入的值
    if not self.numb.isdigit() or self.numb == "":
      showinfo("系统消息", "【输入必须为数字且不能为空】")
    else:
      if self.repeatable_check.get() == 0:
        self.repeatable() # 允许重复数字
      else:
        self.non_repeatable() #不允许重复数字

  def repeatable(self):
    """
    生成的数字允许重复
    :return:
    """
    while self.ready <= int(self.numb):
      self.ready += 1
      # 自动选举每个Entry标签的值并把选中的值赋值给entry标签
      index_num = random.randint(1, 1000) % len(self.number_list01)
      self.numb01 = self.number_list01[index_num]
      self.var02.set(self.numb01)

      index_num = random.randint(1, 1000) % len(self.number_list01)
      self.numb02 = self.number_list01[index_num]
      self.var03.set(self.numb02)

      index_num = random.randint(1, 1000) % len(self.number_list01)
      self.numb03 = self.number_list01[index_num]
      self.var04.set(self.numb03)

      index_num = random.randint(1, 1000) % len(self.number_list01)
      self.numb04 = self.number_list01[index_num]
      self.var05.set(self.numb04)

      index_num = random.randint(1, 1000) % len(self.number_list01)
      self.numb05 = self.number_list01[index_num]
      self.var06.set(self.numb05)

      index_num = random.randint(1, 1000) % len(self.number_list01)
      self.numb06 = self.number_list01[index_num]
      self.var07.set(self.numb06)

      index_num = random.randint(1, 1000) % len(self.number_list02)
      self.numb07 = self.number_list02[index_num]
      self.var08.set(self.numb07)

      # 字符串拼接到展示区
      self.text.insert(1.0, "彩票编号: " + str(self.numb01) + str(self.numb02) + str(self.numb03) +
               str(self.numb04) + str(self.numb05) + str(self.numb06) + "  " + str(self.numb07) + "\n")
      # 设置输入到文本中的字体大小
      ft = tf.Font(family='微软雅黑', size=16)

      # 通过text.tag_add及text.tag_config方法设置选中下标的字体颜色
      self.text.tag_add('1', '1.0', '1.11', '1.11')
      self.text.tag_config('1', foreground='black', font=ft)
      self.text.tag_add('fag', '1.15', '1.16', '1.15')
      self.text.tag_config('fag', background='yellow', foreground='red', font=ft)

  def non_repeatable(self):
    """
    生成的数字不允许重复
    :return:
    """
    while self.ready <= int(self.numb):
      self.ready += 1
      #自动选取第一到第六位的数字
      seq1 = [i for i in range(0,10)]
      index_num = random.sample(seq1,6) #通过random.sample方法进行选举数字不重复.一次生成6个数字
      time.sleep(0.3) # 停顿0.3秒再获取每个值

      #把生成的list中的值分别赋值给每个entry选框中
      self.var02.set(index_num[0])
      self.var03.set(index_num[1])
      self.var04.set((index_num[2]))
      self.var05.set((index_num[3]))
      self.var06.set((index_num[4]))
      self.var07.set((index_num[5]))

      #自动选举第七位的数字
      seq2 = [i for i in range(0,5)]
      index_num = random.sample(seq2,2)
      self.var08.set(index_num[0])

      #获取7位数字
      self.number01 = self.var02.get()
      self.number02 = self.var03.get()
      self.number03 = self.var04.get()
      self.number04 = self.var05.get()
      self.number05 = self.var06.get()
      self.number06 = self.var07.get()
      self.number07 = self.var08.get()

      # 字符串拼接到展示区
      self.text.insert(1.0, "彩票编号: " + str(self.number01) + str(self.number02) + str(self.number03) +
               str(self.number04) + str(self.number05) + str(self.number06) + "  " + str(self.number07) + "\n")

      # 设置输入到文本中的字体大小
      ft = tf.Font(family='微软雅黑', size=16)

      # 通过text.tag_add及text.tag_config方法设置选中下标的字体颜色
      self.text.tag_add('1', '1.0', '1.11', '1.11')
      self.text.tag_config('1', foreground='black', font=ft)
      self.text.tag_add('fag', '1.15', '1.16', '1.15')
      self.text.tag_config('fag', background='yellow', foreground='red', font=ft)

  def start(self):
    """
    开始按键的设置
    :return:
    """
    self.ready=1
    #此处必须启动新的线程,否则会卡死在开始按钮
    self.thread=threading.Thread(target=self.draw,args=()) #target=跟需要线程执行的方法名.args=()线程执行方法接收的参数,该属性是一个元组
    self.thread.setDaemon(True) #设置守护线程(必须在start()方法调用之前设置,如果不设置为守护线程程序会被无限挂起)
    self.thread.start()

if __name__ == "__main__":
  this_window = Sportslottery()
  this_window.mainloop()

三,缺陷分析

总结:

1. 加载系统时间没有完全模块化 (对于面向对象的开发这里不足-----希望哪位大神看到此文,可以帮忙完成这里的面向对象部分)

2. 开奖时间这里是被写死到晚上八点的.但是个人并没有添加开奖功能(感兴趣的小伙伴可以开发这块的功能实现真正开奖后显示中奖号码)

3. 不允许重复的地方第一次点击,会不用点击开始按钮就自动生成指定数量的票号(本人一时没有想到好的解决办法,希望大神们帮忙解决)

4. 最后执行界面没有独立模块化(个人比较懒因此没有另外创建类把这部分放进去)

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

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